Baldur's Gate 3

Baldur's Gate 3

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battl3hamm3r Sep 24, 2023 @ 7:18am
Iron thrown (spoilers)
So i just did the iron throne, and it was honestly a pain in the butt

I had a character with fly, misty step and dimensional door to get the Grand duke and bring him back in time, because with only dash, the Grand duke never made it. Now curious, I went to look up a guide online and it said you have 8 rounds and you can save Omeluum (hes apparently down there also) and the villagers also... but I only had 5 rounds, is it harder on Tactition?

With 5 rounds, how is it even possible to save all 3 parties?
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jennireneex Sep 24, 2023 @ 3:05pm 
Yes. Tactician gives you less rounds to accomplish freeing everyone. It is still possible but you need to plan it well. My one game on Tactician I came up one turn short. Although 2 of my companions and the Grand Duke made it back (and about half of the gnomes), my character and the other companion blew up and had to be rezzed later on the shore.

I like to use 2 summons to help keep the adds busy. Takes two turns to Dash and Misty Step to unlock cells and then 2 turns for running back (add 1 turn for responding - so is time to make it on Tactician but everything has to go right).

If you go for Omeluum he can port you and him back to the sub saving the need to run back. The problem becomes some of the prisoners get stuck while running back. Seen them use dash and then just stand in one spot.

Getting items that increase Momentum help since gives you more spaces you can move in a turn, plus Dash and Misty Step. If you plan to attack sometimes jump and then normal run adds to how far you can travel. Any CC you can apply on adds to keep them from interfering (like I said I like to summon a couple helpers of my own - two elementals can do a great job keeping the fish guys tied up). Mage Hands supposedly will work to pull levers. I know Shovel can move items but never tried him to see if he can click levers (or any other pets).

In short you just have to think through your options and plan it out. I doubt a person seeing it for the first time on Tactician should expect to just get without reloads but who knows some people know 5E D&D much better than me.
Deggo Sep 24, 2023 @ 3:12pm 
It helps if you know that you don't have to bring people into the submarine. It's enough to get them (as well as you and your companions) into the room right after the first ladder.
[Countess]Vol†z Sep 24, 2023 @ 3:12pm 
Haste Potions and/or haste grenades, a wizard with Arcane Gate helps. It's not easy but it can be done.
barathon Sep 24, 2023 @ 3:16pm 
In mine duke was dead and I had 6 turns
Last edited by barathon; Sep 24, 2023 @ 3:17pm
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Date Posted: Sep 24, 2023 @ 7:18am
Posts: 4