Baldur's Gate 3

Baldur's Gate 3

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Hakujin51 Sep 23, 2023 @ 10:12pm
Lower City - Enemy of Justice
As soon as I enter the Lower City I get the Enemy of Justice debuff and guards start attacking me. To my knowledge I haven't killed any guards in Act 3, I don't have this debuff in Wyrm's Crossing before I travel to LC. Anyway to resolve this?
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Ironwu Sep 23, 2023 @ 10:14pm 
You have a summons out?

You are or have an evil character in your party?
RedRobed Sep 24, 2023 @ 12:11am 
Originally posted by Ironwu:
You have a summons out?

You are or have an evil character in your party?

It's a debuff for killing an NPC with another NPC having the Witness effect on them. The only way to remove it is to kill the Witness and the associated NPC. Which leads to potentially, entire massacres simply due to chain witnesses that come out of nowhere.



Originally posted by Hakujin51:
As soon as I enter the Lower City I get the Enemy of Justice debuff and guards start attacking me. To my knowledge I haven't killed any guards in Act 3, I don't have this debuff in Wyrm's Crossing before I travel to LC. Anyway to resolve this?

The debuff is known to be buggy. If you have killed another NPC and failed to kill the NPC's with the Witness effect on them or even successfully done so the Debuff will vanish, and then reappear at a later date. The cause is unknown, and unfortunately, the only real solution is to backtrack/reload an earlier save. Sometimes rarely, even as far back as the NPC's you may have killed.

Unfortunately, by extension, you may NOT have been the one to kill an NPC, and was the result of another NPC killing them. You may still receive the debuff "Enemy of Justice".

It's SUPPOSED to clear after a Long Rest, OR killing all the Witnesses - it simply does not though, every so often, you'll hit a hiccup like this.

My work-a-round if I intended to kill an NPC was actually to use Hirelings to bypass this. The Hireling does the killing, gets spotted, and then goes away. They may or may not be affected by "Enemy of Justice", but if it won't affect your character, which by extension, won't cause problems. Even this isn't 100% foolproof though. I've had the debuff pop on Tav while using a Hireling or even a regular party member/companion like Gale.
Hakujin51 Sep 24, 2023 @ 7:58am 
Yeah the main issue is I don't think I killed anyone, it's just popping up. And the buggy nature of it is what's annoying, like the same guards (Flaming Fist) leave me totally alone when I'm in the area before LC. It's just all of a sudden in LC they think I did something wrong.

If all the guards turned at the moment you did something wrong (if I did) then it would be a bit easier to track down the cause and reload a save before that.
Hakujin51 Sep 24, 2023 @ 12:06pm 
So by way of update after reading potential solutions elsewhere - what I have tried is:

- Knock out the two guards that aggroed on to me. Still have the debuff.
- Long rest. Still have the debuff.
- Murder the character that has the debuff, then revive them. Lost the debuff. Save game, reload, debuff comes back.

So on load there is some kind of condition that the game is checking, specific to only the lower city that is causing me to get the debuff when I didn't have it before getting to the lower city. I have a pass for the lower city too in case that's relevant.
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Date Posted: Sep 23, 2023 @ 10:12pm
Posts: 4