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By default, I have always played a human fighter for as long as I can remember, and so this is what I typically go with as I seem to be able to come up with logistics and rationale for my decision making most easily under this particular race and class.
Ultimately, and for narrative purposes specific to this game, I have a difficult time playing a classically "morally good" character of any race, as due to the nature of the adventure (lethal parasitic infection), I feel compelled to behave like I'm running on borrowed time and so the ruthless and most pragmatic decisions feel the most reasonable to me since I am trying to get my problems, and I suppose those of my companions, sorted out quickly and efficiently, thus I treat everyone and everything else as either an obstacle, asset, or justifiable collateral.
I did roll a Zariel tiefling bard, just because bards are the only ones that can use the Performance side of Thaumaturgy. That character is not very high level yet.
I also usually make him something similar to me in real life too- I been learning to play guitar, I also workout and have a toned body, so a bard with a few points in thief who usually prefers diplomacy over raw power is probably the closest thing to my real self .
I tried to make something totally different like a drow warlock / sorcerer but it just didn’t feel right so I always just go back into more realistic classes and human as a race
I like playing as a character that looks like me and I like magic.
I might try the same, but this game doesn't allow for less than 8 charisma. 😉
Not really sure how well it would work in BG3, I just like the concept for a tabletop character.
Second run through's a human necromancer wizard dual wielding staves, having the divorce wand, undead and other summons. Armies are fun, especially when zombies make new short term zombies too.
That said...
How about a multiclass combination where with also the gear you opt for too, that you dont have to deal much in the way of direct damage but that anything that hits you takes lots of damage while you take very little?
Or a throwing only (weapons, trash etc) barbarian or monk or barbarian monk? Basically if they pick it up, they throw it in a fight. Seeing them throwing tongs and all that other trash never gets old.
Or a bronze/blue dragonborn (I know you said you dont like sorc) Sorc/fighter/tempest cleric that -only casts water and electic abiities and using elec damage gear. Drop some water then shock the field its actually a powerful combo though and you were more wanting to steer away from poweful stuff but seeing so many chain lightning electrical shows late game is really a light show. You can also do other variants of this with druid etc for the other elements only focus too.
Or there's that fun little achievement to play(though you can cheat it but dont) a jack of all trades making a multiclass of all classes as you level up (ie 1 level per class).
I haven't played tabletop for decades, and I've completely missed out on the D&D resurgance, but I have this character idea that I would like to try out some time.
Mostly, people who make thief characters use their thief characters to be jerks to the other players.
Further, I almost never play thief characters in computer roleplaying games because I just don't like stealth mechanics in most computer games.
But I thought it would be fun to come up with a thief character that had an in-game reason to not be a jerk to the other players.
My idea is to make a young archaeology postdoc who learned thieving skills at the local thieve's guild solely so he could join a party and delve dungeons for archaeological artifacts. Naturally, he would be interested in lock-picking and trap disarming for archaeological reasons. I would imagine he would be terrified of combat in general, and would be bad at the stealth thing due to his own fears. He would be less interested in the loot unless said loot had archaeological value. He would have reasons to avoid breaking the law (e.g. pick-pocketing) as an arrest record might make getting tenure more difficult.
Locksmith= good thief
My other favorite was based off a picture I saw of a kobold, since we dont have kobolds I had to make due with githyanki. Wanted a mid range tribal character so went eldritch knight so I can throw my spear and still actually have it with bound weapon and barbarian. Was originally going to go warlock instead of EK since I thought bound weapon would be the same and warlock would give me invisibility and dark vision but unfortunately warlock wants to be crap unless you use eldrich blast. Meaning you cant throw your bound weapon on warlock.