Baldur's Gate 3

Baldur's Gate 3

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Memmaatre Sep 22, 2023 @ 5:53am
Stealing - question on mechanics. Please help.
So when I steal in BG3 it shows Target = X - for example here 10. I managed to steal but when I check the log it says Difficulty = 23? What is 10 here in relation to 23?

The same NPC and trying to steal a different item - gives Target = 16 but Difficulty = 29?

Don't understand this. Tried googling.

Also - does stealing several items in a row without leaving and coming back to an NPC matter in this? It seems item number two or three will alert an NPC more than one by one?
Does other NPCs sight matter in stealing - like fail because someone else sees you? How is that calculated?
Last edited by Memmaatre; Sep 22, 2023 @ 6:01am
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Memmaatre Sep 22, 2023 @ 6:22am 
.. And another question while I'm at it:

A guard that I'm trying to steal from.. Descendant everything has -4 on the gadget but he seems to discover that I'm sneaking around almost regardless of the situation and above all he notices when I'm about to sneak something. He has a wolf following him - can it really affect the outcome? Why does this npc seem more sensitive than others in the same area?

Finally, is it possible to knock down npcs to, for example, be alone with the person you intend to steal - thus rendering them unconscious without killing them? Seems to me that BG3 says that - too much hp on NPC!? How does non-lethal violence work - when will they wake up again? I knocked down a more important player in the Druid camp but it never seems to come back up :)
Mork Sep 22, 2023 @ 6:28am 
10 is what you need to roll after all the calculation are done

23 is the real DC without any calculation

Originally posted by Memmaatre:
Also - does stealing several items in a row without leaving and coming back to an NPC matter in this? It seems item number two or three will alert an NPC more than one by one?
Does other NPCs sight matter in stealing - like fail because someone else sees you? How is that calculated?

Technically no and yes

Just have a party member talk to the merchant while you pickpocket him. The timer to escape will start when the talker stop his conversation.
Kriss Hietala Sep 22, 2023 @ 6:30am 
there is a roll for successful steal if you manage to grab it and a roll to check whether you are detected afterwards.
LArc7thHeaven Sep 22, 2023 @ 6:59am 
The roll the game shown is the exact number you need to at least roll to succeed, the DC is in log. Confusing but that's the fact
Last edited by LArc7thHeaven; Sep 22, 2023 @ 6:59am
Memmaatre Sep 22, 2023 @ 7:05am 
Ok thanks guys - and how is DC calculated?

How about knocking other NPCs out (for fun) and steal from the one left?

Target is the only thing that you should care about then? DC is only statisitcs?
LArc7thHeaven Sep 22, 2023 @ 7:08am 
DC depends on the price, the pricier the item the higher the DC, knocking out people will let you loot it's inventory but sometimes not their gold. So if you're doing murderhobo and there's trader then knock them out instead kill them. One easy way to make money is by stealing the vendor items and sell it back to them, with high pickpocket + items you can steal at least light/medium armor from them and use your face character to sell it back
Memmaatre Sep 22, 2023 @ 8:55am 
Thanks.
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Date Posted: Sep 22, 2023 @ 5:53am
Posts: 7