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throwing
surface abuse cold/lightning mages
-I think stealth chars can get screwed in some of the force-ambush encounters but I could be wrong
Not sure what else can trivially solo with no particular thinking but at least all of the above
Most annoying part is that all the things you exploit that make the game too ez are larian homebrew nonsense like unarmed damage doing 2x strmod + 2x wismod + 5d6 or whatever or all push effects having something like literally 33x times distance they do in 5e (shoving someone '5m' is pushing them 5/18 longbow distance i.e. 165ft) and being available as a bonus for free or getting 2-3 extra bonus actions or applying damage vulnerabilities for free
Let Wyll kill Karlach.
Kill Lez in the cage.
Slap Gale's hand.
Sacrifice Wyll to the fish god.
Your choice on Halsen and Mithara, I'd keep Hal and get rid of Mith because Mith has a tadpole and Halsen doesn't.
Romance Shadowheart by Act 2. Urge will kill her.
You'll be down to Astarion and Hal (maybe).
Sacrifice Jahiera in Act 3 if you get her into your party.
Minsc will leave by mid of Act 3.
Any class can solo this game, Cleric probably has the easiest time.
You think a caster is the easiest one? You constantly have to long rest. I think martial classes are less tedious and as strong.
You don't even necessarily have to cheese Intellect Devourers, the Bandits or Shadow Wizard Money Gang.
And you get help for the first grove fight, easy level 3 solo.