Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Wyll: horny.
Astarions gets his Bite which is just a solid ability through the whole game.
Karlach gets charm resist when you upgrade her engine. and the coin thingy i always forget about.
Shadowheart gets a unique weapon depending on choices.
Gale gets his nuke which is pretty useless.
Wyll can get a really good rewards if he does mizoras bidding.
Lae'zel doesent seem to get any unique stuff actually. you can get all the githyanki rewards even without her.
Okay the charm resist is good to know, and Wyll I'll also add to the list
Overall if you want to min-max with race and everything then Human, Halfling and tieflings are the best races.
Halsin begins play with his special Cave Bear wildshape, which is understatted and does not scale, therefore useless.
Jaheria enables you to recruit Minsc, and Minsc has a unique animal companion summon in Boo.
To my knowledge Lae'zel gets nothing, but the Gith psionics are unique and useful enough to count tbh. She's not required for any gear, but getting the hammer from Raphael in Act 3 does also get you the Silver Sword of the Astral Plane from Voss, if you have her and didn't steal it early on at least.
Thats odd IMO, You'd think the sword would know a true Gith from a false one, they could of at least given her a unique silver sword only she can wield.
Gale's orb isn't a real special ability, it's a game over button.
Shadowheart with my choices got a spear that casts moonbeam and one other spell I can't remember. But moonbeam is the powerful one for a couple of act 3 boss fights.
Oh, is it? I kinda figured if I move Gale away from the party, like to the other end of the map and then use it, it'd affect anemies and gale, but not the rest.