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You've a main stat (with the *) and proficiencies in weapons, armor, substats, ...
https://gamerant.com/baldurs-gate-3-proficiency-explained-guide/
And you'll encounter debuffs if you're using heavy armor or heavy weapons without the proficiency to use them. You may decide to give proficiency through leveling.
So it's possible to make a heavy armor mage if you give him heavy armor proficiency.
His main stat will always be intel.
Why would fighter have a better saving throw in constitution than a wizard if their constitution number is set at the same number?
Okay people are saying proficiency in constitution saving throws, why does fighter have that and where does it say so?
Why would fighter have a better saving throw in constitution than a wizard if their constitution number is set at the same number?
I just found it, you actually have to mouse over the stats in the stat screen to see it, this is explained nowhere in game. Thats very bad for people new to Dnd.
Larian tried, and probably didn't want to bog the game down in endless tutorials but they did come up a little short. I wouldn't blame anyone who couldn't get into the game because of the learning curve.
It's a great game and well worth putting in the time to learn, I would say... but I definitely get this complaint. Unlike the dozens of threads complaining about non-issues, this one has some merit.
Thanks.
Yeah. What's mostly missing imo is the ruleset along the journal quests and tutorials.
I imagine people would have ♥♥♥♥♥♥♥ on these forums if the UI was filled with everything all over the place...