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Agreed, I have hurt more of my own lemmings with Storm of Daggers than I hurt enemies. Combat spells need a toggle to end after combat.
Having concentration not end automatically has many uses for duo tactician campaign and makes spells like call lighting or hunger of Hadar even better.
Wouldn't work for darkness or fog either, since they have a lot of out of combat utility.
Yeah even then.
If you spread your party out and have a Storm of Daggers open, you sometimes can't end the spell fast enough before they all run through it. A toggle would still be pretty useful.
If it's a worry you can enter turn based mode after the fight is over and cancel it.
After fights it takes a very short time until you can activate TBM and those lemmings in your party will try their hardest to find the most efficiant route through your dmg aoes usually ...
As usual, it's easier to think than to make it automatic, which leads to issues, like darkness or fog.
Having to redo an encounter because the guy you are trying to save then walks into the nearest deadly spell is effing anoying.
Press G before the fight ends to separate the party first so they don't move on their own.