Baldur's Gate 3

Baldur's Gate 3

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Dragon Master May 24, 2023 @ 12:15pm
Iron Man Mode
I think it would be awesome if the game starts with an iron-man mode where every check and dice roll is final, so we go in and play the game and whatever happens is what happens.
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Showing 1-15 of 44 comments
Yojo0o May 24, 2023 @ 12:19pm 
DOS2 has Honor Mode, which is essentially the same, though that game has no RNG to deal with locks and other checks. I expect BG3 will have an equivalent.
Clovis Sangrail May 24, 2023 @ 12:21pm 
Or you could just exercise some self-control and not save scum.
Jon May 24, 2023 @ 12:25pm 
Or just play like that if you want to?
Pointless to make such a mode.
EricHVela May 24, 2023 @ 12:30pm 
I think I know where the OP is going with this: Without an Iron Man mode, there can be no related achievement. It would require no mods enabled, of course. It would offer bragging rights.

Me? No Iron Man mode for me. If I fail an encounter, I will backtrack.

Others? I know they love the challenge and would love to have proof of doing it. (There are most likely ways to get around the mod limitations with an Iron Man mode, but that'll be the shame the cheating player will have to live with.)

So, here's hoping they already thought of the Iron Man mode for all those iron people out there.
Jon May 24, 2023 @ 12:33pm 
Originally posted by EricHVela:
I think I know where the OP is going with this: Without an Iron Man mode, there can be no related achievement. It would require no mods enabled, of course. It would offer bragging rights.
Bragging rights? What?
Last edited by Jon; May 24, 2023 @ 12:33pm
What do you mean "starts with"? 🤔
Popsicles May 24, 2023 @ 1:22pm 
I agree.

It would be nice if they'd add Adventuring Day rule so you can only long rest every 24 hours. I'm sure it won't happen since there is no day/night cycle.

Iron man mode should implement D&D raw rules.

But yes, you live with your dice roll. Only one save. No going back. I would be hugely in favor of this mode.
Last edited by Popsicles; May 24, 2023 @ 1:22pm
Razorblade May 24, 2023 @ 1:43pm 
Originally posted by Jon:
Or just play like that if you want to?
Pointless to make such a mode.
My friends and I enjoy playing permadeath games, but some of them are too rage-prone to actually follow through with their loss and start a new game, unless that rule is actually enforced by the game. Is that childish? Absolutely. But it makes our whole group's experience better when they're forced to accept our loss without argument after we already agreed to play a permadeath game. Moreover, the implementation of such a mode is trivial in any game, but is especially trivial in Divinity Engine games, considering the option is already built into the engine; it just needs to be enabled by Larian.

Originally posted by Jon:
Bragging rights? What?
There is personal satisfaction that comes with completing a self-assigned challenge, but many people derive a greater sense of satisfaction from completing a challenge assigned by someone else. Moreover, knowing others will be trying to overcome that same challenge as well lets you engage in a shared experience. This is not a hard concept to understand; shared experience is the foundation of gaming communities, like the one you are participating in right now. Achievements wouldn't exist in every game if they didn't add to one's experience. If they don't "work" for you, that's fine, but don't act like they're a ridiculous concept.
Last edited by Razorblade; May 24, 2023 @ 1:44pm
sevensided May 24, 2023 @ 2:14pm 
Originally posted by Balltin:
I agree.

It would be nice if they'd add Adventuring Day rule so you can only long rest every 24 hours.

I mean, you kind of already do only long rest once every [in game] 24 hours, with the way they work day and night in bg3. (That is to say, every long rest is a night)
Metallicus May 24, 2023 @ 3:55pm 
This is basically a solo campaign. Why do we care how other people do or don’t play the game?
Jon May 24, 2023 @ 9:49pm 
Originally posted by Razorblade:
Originally posted by Jon:
Or just play like that if you want to?
Pointless to make such a mode.
My friends and I enjoy playing permadeath games, but some of them are too rage-prone to actually follow through with their loss and start a new game, unless that rule is actually enforced by the game. Is that childish? Absolutely. But it makes our whole group's experience better when they're forced to accept our loss without argument after we already agreed to play a permadeath game. Moreover, the implementation of such a mode is trivial in any game, but is especially trivial in Divinity Engine games, considering the option is already built into the engine; it just needs to be enabled by Larian.

Originally posted by Jon:
Bragging rights? What?
There is personal satisfaction that comes with completing a self-assigned challenge, but many people derive a greater sense of satisfaction from completing a challenge assigned by someone else. Moreover, knowing others will be trying to overcome that same challenge as well lets you engage in a shared experience. This is not a hard concept to understand; shared experience is the foundation of gaming communities, like the one you are participating in right now. Achievements wouldn't exist in every game if they didn't add to one's experience. If they don't "work" for you, that's fine, but don't act like they're a ridiculous concept.
Completion of achievements in videogames for 'bragging rights' is a ridiculous concept.
Hobocop May 24, 2023 @ 10:38pm 
There will almost certainly be an Ironman mode in the full release, since it was a staple of their last two games.
Jon May 24, 2023 @ 10:41pm 
'iron man' no, other difficulties? Yes
What does the OP mean by "starts with" an Iron Man mode? 🤔🤷‍♂️
Dragon Master May 25, 2023 @ 12:44am 
Originally posted by Pan Darius Loveless:
What does the OP mean by "starts with" an Iron Man mode? 🤔🤷‍♂️

What else could I mean? I mean I would like the game to have an iron man mode at release, even in the 72 hour early Act 1 that carries over.

What other explanation for "starts with an iron man mode" can you think of?
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Date Posted: May 24, 2023 @ 12:15pm
Posts: 44