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Rather sad. Alignment is such an important part of character building. I guess too many Lawful Stupids have been ruining games
The 2E books I own have Alignments and the refresh is fully backwards compatible. So that means proper 2E games will still use Alignments if they choose.
What 5e does instead is focus on ideals, bonds, and flaws as a short-hand for a character's personality and values. Technically alignment still exists in the tabletop game but it only has a few (rare) mechanical interactions with the rules. For example, not even the spell Protection from Evil and Good actually uses alignment in it's text (it instead protects against various creature types like celestial, fiends, fey, elementals, aberrations, and the undead).
1. hardly anyone ever used alignments anyway.
2. Morality is to squishy to fit in the 9 box grid. And its not a good grid anyway.
Pathfinder king maker and wotr, just proves that a system like that is rather moronic in nature and anti-roleplay.
Excuse me? Kingmaker and Wrath are among the greatest CRPGs on the market and excellent takes on Pathfinder.
The games are good, buggy, but good.
The alignment system however is terrible, once again morality is subjective, imposing what you believe to be morally right on others is just plain bad.
Alignment, at least in Wrath, is also massively overshadowed by the mythic paths in terms of their actual roleplaying impact. You could probably remove alignment from the game and not notice if not for the hackneyed tie-ins with class mechanics.
KM was the worst crpg I've ever played.
You, sir, deserve an award.