Baldur's Gate 3

Baldur's Gate 3

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>//The_FALCON May 9, 2023 @ 12:44am
i hope they add durability to weapons and food buffs
then i might actually have a use for improvised weapon and throw actions...

also swimming in gold and food rn, and it's just act 1...
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Showing 1-15 of 20 comments
A Sociopath May 9, 2023 @ 12:46am 
Are you saying you want durability to be added so when you throw your weapon you get to spend money repairing it?
>//The_FALCON May 9, 2023 @ 12:51am 
Originally posted by A Sociopath:
Are you saying you want durability to be added so when you throw your weapon you get to spend money repairing it?
no, i want durability to be added so that i can't just mindlessly swing my weapon and have improvised weapon and throw weapon actions as just RP flavor...
Lord Adorable May 9, 2023 @ 1:37am 
No thanks. I gave Breath of the WIld an outageous 8/10 just for weapon durability alone.

Food buffs are possible since they existed in Larian's previous game.
Ronin Gamer May 9, 2023 @ 1:50am 
No. Not happening. Isn't really a thing in a lot of other crpg games that follow this same idea, and is unlikely to be a thing here. Thank god.
That is a dumb idea, since magic weapons cannot be destroyed by normal means in DnD anyway...
Crimsomrider May 9, 2023 @ 8:49am 
Personally I find durability such a boring and useless mechanic.

There are some rare games where I did think it was pretty great due to immersion reasons, such as Metro Exodus where we can visibly see weapons become dirtier and requiring maintenance.

But in other games where it's just numbers going down and a one-click button to go away for some trivial gold... no thank you, it's just useless and adds nothing.
Neither one of those things are going to happen.

In fact, one food 'buff' (healing) has already been removed.
MrJane May 9, 2023 @ 9:13am 
Weapon durability is literally one of the worst video game mechanics in the history of gaming. I rage quit the last stupid Zelda game over it.
>//The_FALCON May 9, 2023 @ 1:55pm 
Originally posted by MrJane:
Weapon durability is literally one of the worst video game mechanics in the history of gaming. I rage quit the last stupid Zelda game over it.
but the zelda game doesn't have improvised weapon action. don't compare apples to oranges
Starwight/ttv May 9, 2023 @ 2:15pm 
What an absolutely terrible idea. Nobody wants weapon durability crap in their TTRPG game.
>//The_FALCON May 9, 2023 @ 4:34pm 
Originally posted by Starwight/ttv:
What an absolutely terrible idea. Nobody wants weapon durability crap in their TTRPG game.
name one instance you used this button that doesn't include: part of a build, wanted to see what it does
ARCHION May 9, 2023 @ 4:41pm 
Originally posted by Midna with a blunt:
That is a dumb idea, since magic weapons cannot be destroyed by normal means in DnD anyway...

except that magical dagger in meat over the camp fire.. that some how breaks if you fail the roll...
Originally posted by ARCHION:
Originally posted by Midna with a blunt:
That is a dumb idea, since magic weapons cannot be destroyed by normal means in DnD anyway...

except that magical dagger in meat over the camp fire.. that some how breaks if you fail the roll...

That's actually a really good point.
Starwight/ttv May 9, 2023 @ 4:55pm 
Originally posted by >//The_FALCON:
Originally posted by Starwight/ttv:
What an absolutely terrible idea. Nobody wants weapon durability crap in their TTRPG game.
name one instance you used this button that doesn't include: part of a build, wanted to see what it does

What?
Oubley May 9, 2023 @ 8:50pm 
Originally posted by >//The_FALCON:
then i might actually have a use for improvised weapon and throw actions...

also swimming in gold and food rn, and it's just act 1...

they should get rid of food completely and restore health after battles. There is no day/night cycle. If they wanted to use food, they should have gone full open world where it makes sense.
Last edited by Oubley; May 9, 2023 @ 8:50pm
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Date Posted: May 9, 2023 @ 12:44am
Posts: 20