Baldur's Gate 3

Baldur's Gate 3

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Ana Apr 30, 2023 @ 11:42am
Party without a healer
I would like to have a very aggressive party with a Thief, an Oathbreaker, a Draconic sorcerer and a Hunter but none of these subclasses are healer. At best they can do a few healing stuff but not so much.

I was wondering if anyone tried a party without a healer and if it was viable and not so hard compared to a balanced party (striker / defender / support / healer).
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Showing 1-15 of 32 comments
Capt.Luke Apr 30, 2023 @ 11:44am 
absolutly, I did it many time with 4 warrior 4 rogue etc etc even 4 eldrich knight, there is enought "healing item " in the game to play it without a "cleric" and even with a "healer" the heal of the 5th edition are very bad and almost useless
Last edited by Capt.Luke; Apr 30, 2023 @ 11:45am
WeenerTuck813 Apr 30, 2023 @ 11:49am 
With how BG3 has instituted potions, throw, and bonus actions it’s certainly more than fine
Yojo0o Apr 30, 2023 @ 11:50am 
Healing is terrible in 5e. All healing, with only a few high-level exceptions, is for a lesser amount than the damage you're likely to take in a turn, and it's inefficient to do in combat. If you're getting hit by 3d8 Chromatic Orbs or a 2d6+3 greatsword 1-2 times a round, the cleric's 1d8+4 Cure Wounds is a waste of an action and a spell slot. "Healer" characters are still best suited by focusing on damage, control, and buffs in a fight.

Outside of combat, resting is too efficient for healing to be much good, either. Short and long rests overshadow using spells outside of combat, though an occasional touch-up may be an okay idea in some cases.

Healing becomes good when a character is at 0 HP, because it adds to the action economy by getting the character back into a fight (and prevents them from dying, of course). And anybody with any amount of healing can fulfill that role. In your case, both your paladin and your ranger are capable of fixing up a downed ally, and if Healing Kits are added to the game, a Thief with the Healer feat can be an effective combat medic by using them to heal their buddies with a bonus action mid-fight. You're fine with this composition.
SnarkOne Apr 30, 2023 @ 11:53am 
A party without a healer is stronger because you have greater damage output and can reduce the enemy potential damage output faster.
Shadowheart is not really a healer specialisation (just the class), but I see why people would play her as such.

Gale, Wyll & Bae'zel have great damage potential as long as they can land their hits; the fight is over in less than 3 rounds. Especially now that we have level 5... Go with that combo if you mainly want to focus on range attacks

Go Shadowheart & build her for damage, Astarion + Bae'zel if you want to focus on melee attacks. Poison and fire attacks can work wonders with the Bless buff.

Offence > Defence
RealDealBreaker Apr 30, 2023 @ 12:03pm 
Originally posted by SnarkOne:

Offence > Defence
Not quite. Both 'offence' and 'defence' should be broken down a bit and this affects how important each part is. Offence can be thought of as 'direct damage' and 'buffs' and defence can be 'mitigation' and 'healing' with 'control' as something that goes both ways (area denial, CC, etc.). I'd say that the hierarchhy is more like:
control > mitigation> direct damage> buffs > healing
Yojo0o Apr 30, 2023 @ 12:09pm 
Originally posted by RealDealBreaker:
Originally posted by SnarkOne:

Offence > Defence
Not quite. Both 'offence' and 'defence' should be broken down a bit and this affects how important each part is. Offence can be thought of as 'direct damage' and 'buffs' and defence can be 'mitigation' and 'healing' with 'control' as something that goes both ways (area denial, CC, etc.). I'd say that the hierarchhy is more like:
control > mitigation> direct damage> buffs > healing

Agreed there.

I might phrase it like this: Keeping as much control over the flow of combat is the most important thing you can do, and healing is perhaps the least effective way to accomplish that.
Ana Apr 30, 2023 @ 12:16pm 
Thanks, very instructive and reassuring for my party!

Yeah I agree with the proposition of shadowheart light and thief becase they could also be a good mix for Exploration.

Then if control is the most damage-reducing, a lore bard or a trickery cleric must be a good pick.
dolby Apr 30, 2023 @ 12:23pm 
healing is great... that's all i'm gonna say the only reason i s not the best is cos there is a broken feat in 5e called Great weapon master...
Last edited by dolby; Apr 30, 2023 @ 12:24pm
Yojo0o Apr 30, 2023 @ 12:26pm 
Originally posted by dolby:
healing is great... that's all i'm gonna say the only reason i s not the best is cos there is a broken feat in 5e called Great weapon master...

My dude, what?
RealDealBreaker Apr 30, 2023 @ 12:26pm 
Originally posted by Ana:
Thanks, very instructive and reassuring for my party!

Yeah I agree with the proposition of shadowheart light and thief becase they could also be a good mix for Exploration.

Then if control is the most damage-reducing, a lore bard or a trickery cleric must be a good pick.
Anything that can restrict what the enemy can do (stun, restrain, other conditions) or make it so they do not want to do something (making an area of ground deal damage to enemies that enter it) are probably the best spells. And the good news is every spell casting class has access to at least a couple of these sorts of spells. Cleric (after they get a couple levels and get access to 3rd level spells and up in particular), druid, bard, and wizard are probably best in this regard and also have the spell slots available to make consistent use of these spells AND also deal direct damage with their other slots.
RealDealBreaker Apr 30, 2023 @ 12:29pm 
Originally posted by dolby:
healing is great... that's all i'm gonna say the only reason i s not the best is cos there is a broken feat in 5e called Great weapon master...
Healing has never been good in core d&d (there are optional rules in most editions that make it better namely wounds) because a character with 1hp is just as effective as one at 100% hp. So long as your party can consistently output more damage than they take, healing is only useful for bumping hp up enough to avoid dying in the next round or getting them back from 0. A slot used to mitigate or prevent damage is far more useful than a slot used to heal.
dolby Apr 30, 2023 @ 12:33pm 
Originally posted by Yojo0o:
Originally posted by dolby:
healing is great... that's all i'm gonna say the only reason i s not the best is cos there is a broken feat in 5e called Great weapon master...

My dude, what?
i'm talking about EA and it will be good in full game as well.. i mean you can heal back to full health get resistance and bless temp hp at the same time and god knows what else in full game...not sure what more do you want but ok.. Not to mention you can death door tank with 1 hp healing...
Last edited by dolby; Apr 30, 2023 @ 12:34pm
dolby Apr 30, 2023 @ 12:33pm 
Originally posted by RealDealBreaker:
Originally posted by dolby:
healing is great... that's all i'm gonna say the only reason i s not the best is cos there is a broken feat in 5e called Great weapon master...
Healing has never been good in core d&d (there are optional rules in most editions that make it better namely wounds) because a character with 1hp is just as effective as one at 100% hp. So long as your party can consistently output more damage than they take, healing is only useful for bumping hp up enough to avoid dying in the next round or getting them back from 0. A slot used to mitigate or prevent damage is far more useful than a slot used to heal.
i dont care about core 5e lol for the last time...i care about bg 3... and 1 hp is still healing so ...
Last edited by dolby; Apr 30, 2023 @ 12:35pm
Yojo0o Apr 30, 2023 @ 12:35pm 
And why is healing good in BG3, and what does GWM have to do with this?
dolby Apr 30, 2023 @ 12:38pm 
Originally posted by Yojo0o:
And why is healing good in BG3, and what does GWM have to do with this?
it helps melee characters nuke targets before they can do anything...

not the only problem like that in game as well but it's the one i dislike the most.
Last edited by dolby; Apr 30, 2023 @ 12:39pm
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Date Posted: Apr 30, 2023 @ 11:42am
Posts: 31