Baldur's Gate 3

Baldur's Gate 3

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Teemo Apr 26, 2023 @ 7:20pm
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Anyone Else Super Sad It's 5e?
Overall, I'm really liking BG3. There are some things that I absolutely hate about it, but it's more about WotC influence than Larian studios. The one thing though that I'm really most disappointed about is that it's 5th edition instead of 3rd edition. Anyone else feel the same way?
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Showing 226-240 of 290 comments
larhtas May 2, 2023 @ 7:10am 
Originally posted by Teemo:
Originally posted by Lord Adorable:
He's right though. You bought a game that says on the store page that it uses the 5e rules.
And unless you were held at gunpoint, nobody has forced you to buy it. In fact, nobody has yet, because I don't see that you own the game.

At least on Steam anyway.

It's fine, I understand lots of people can't read and comprehend the words they are reading. The subject of who was being forced in the sentence I wrote is the game studio. The game studio was forced to do 5e. Obviously I would never suggest any customer is forced to purchase a video game because that's insane.
I honestly don't think they were forced to do this. I believe they are happy to do it with this system because they prefer this one to the 3nd (like most of the D&D players based on the popularity of each system nowadays). I believe their choices are the same as the company tactical adventures which has chosen the 5th srd instead of the third.
Quillithe May 2, 2023 @ 7:12am 
Originally posted by Momomo:
Originally posted by Hobocop:

I'm anticipating the new Pathfinder video game projects they announced will be using PF2e, which for all intents and purposes may as well be D&D 4e 2.0.

I'm anticipating these games will have constant loading screens like their previous games as well. 'Quest guy is in a 2-story building, but the guy is standing on a balcony, enjoy 4+ loading screens to go in and out'.

Loading-screen fiesta that took ages even on a high-end computer when those games came out.
They aren't owlcat I think.

Also that balcony thing sounds like Deadfire. Which was the one part of that game that I will admit was awkward. And ship battles were too.
Lord Adorable May 2, 2023 @ 7:16am 
Originally posted by Momomo:
Originally posted by Hobocop:

I'm anticipating the new Pathfinder video game projects they announced will be using PF2e, which for all intents and purposes may as well be D&D 4e 2.0.

I'm anticipating these games will have constant loading screens like their previous games as well. 'Quest guy is in a 2-story building, but the guy is standing on a balcony, enjoy 4+ loading screens to go in and out'.

Loading-screen fiesta that took ages even on a high-end computer when those games came out.
I don't think Owlcat are the ones working on those games. They're busy with a Warhammer 40k CRPG.

But if there are other studios out there who can make proper good Pathfinder games I am all for it, since I love Pathfinder.
Last edited by Lord Adorable; May 2, 2023 @ 7:17am
Quillithe May 2, 2023 @ 7:21am 
Originally posted by Momomo:
Originally posted by Quillithe:
They aren't owlcat I think.

Also that balcony thing sounds like Deadfire. Which was the one part of that game that I will admit was awkward. And ship battles were too.

Yeah my mistake the balcony example was from PoE, but both these franchises have horrible loading screens though. Really takes the immersion away because you feel boxed in a certain area and the moment you move towards a place you are stuck in a loading screen for x amount of time.

Example thread:
https://steamcommunity.com/app/640820/discussions/0/1734342161865012216/

PoE was atrocious though and they never tried to fix it either:
https://www.youtube.com/watch?v=yw8A2kHImWY
Oh man, running that on a console without an SSD does sound bad.

It wasn't entirely terrible with an SSD, though that balcony was still annoying and I agree that loading screens are always a pain
Quillithe May 2, 2023 @ 7:31am 
Originally posted by Momomo:
Originally posted by Quillithe:
Oh man, running that on a console without an SSD does sound bad.

It wasn't entirely terrible with an SSD, though that balcony was still annoying and I agree that loading screens are always a pain

I don't mind a loading screen, but the frequency of them considering you have to move from area-to-area and building-to-building makes it unbearable. People have often claimed these games to be better RPG's than Divinity Original Sin 1/2 but I couldn't find the same enjoyment because almost half of the time I spent 'playing' was loading screens.

For reference I was playing it on a i9-9900k 5.0ghz overclock, 32gbit RAM 3400mhz and one of the newest Samsung M2 SSD cards with Read/Write of 2000mb/s while playing it and still was looking at loading screens taking 30 seconds or more.
Yeah, loading in and out of buildings is the worst because you do it so often. Area to area at least is less common, but you think they could just load buildings in the background or something with that much RAM.

I still managed to like them personally, but it was a definite problem.
Nightmarian May 2, 2023 @ 8:22am 
Yeesh, someone went on a mass reporting spree and that kid deleted his posts, lmao. Man, Steam's moderation team must be real good at rolling dice or playing darts.

Yikes.



Originally posted by larhtas:
Originally posted by Teemo:

It's fine, I understand lots of people can't read and comprehend the words they are reading. The subject of who was being forced in the sentence I wrote is the game studio. The game studio was forced to do 5e. Obviously I would never suggest any customer is forced to purchase a video game because that's insane.
I honestly don't think they were forced to do this. I believe they are happy to do it with this system because they prefer this one to the 3nd (like most of the D&D players based on the popularity of each system nowadays). I believe their choices are the same as the company tactical adventures which has chosen the 5th srd instead of the third.

100000% sure Wizards of the Coast forced them to use 5E, as Larian has said they have to basically refer to WoTC for everything and for any changes. Kind of how Creative Assembly needs to for Warhammer Total War.

So you're right. Larian was probably told 5E or get out.



Originally posted by Yojo0o:
Yeah, I think we're losing the thread here a bit. Unless I've missed something, nobody is claiming they were forced to buy BG3.

WotC would logically force anybody building BG3 to use the most recent DnD edition (originally, BG3 was going to be a 3e weird sequel to some offshoot IWD2 character's story), but Larian pursued this project for a while, so it would stand to reason that they were interested in making BG3 in 5e, not an older edition.

A more concerning hypothetical example of WotC actually FORCING a studio to comply with current editions is if BG2 and TOB didn't conclude the original narrative, Black Isle wanted to make BG3 back in 2003-ish as a direct continuation of the TOB story, and WotC forced them to swap to 3e. That would have been a mess, gutting character builds in the transfer and forcing fans of the series to learn an entire new rule system just to enjoy the conclusion of the story. Good thing that didn't happen.

I can understand why they wouldn't. Frankly, I think forcing Larian to hard-use 5E rulesets was silly and the game suffers from it in terms of balance and playability, but that's just me. I'm still super excited for the roleplaying and story aspects of the game and hope Larian's next non-WoTC project benefits from this. I really don't want to see more CRPGs use rulesets that directly oppose computer game design.
Lord Adorable May 2, 2023 @ 8:29am 
Originally posted by Nightmarian:

I'm still super excited for the roleplaying and story aspects of the game and hope Larian's next non-WoTC project benefits from this.
I apologize for not quoting the rest of your post, but this is my thought as well. I generally don't really.. I would't say "I don't care" about the D&D ruleset, but the actual roleplaying and reactivity of the game is probably what truly attracts me to Baldur's Gate 3.

Even then, I still enjoy the combat for what it is.
Last edited by Lord Adorable; May 2, 2023 @ 8:29am
Quillithe May 2, 2023 @ 8:36am 
Originally posted by Nightmarian:
Yeesh, someone went on a mass reporting spree and that kid deleted his posts, lmao. Man, Steam's moderation team must be real good at rolling dice or playing darts.

Yikes.



Originally posted by larhtas:
I honestly don't think they were forced to do this. I believe they are happy to do it with this system because they prefer this one to the 3nd (like most of the D&D players based on the popularity of each system nowadays). I believe their choices are the same as the company tactical adventures which has chosen the 5th srd instead of the third.

100000% sure Wizards of the Coast forced them to use 5E, as Larian has said they have to basically refer to WoTC for everything and for any changes. Kind of how Creative Assembly needs to for Warhammer Total War.

So you're right. Larian was probably told 5E or get out.



Originally posted by Yojo0o:
Yeah, I think we're losing the thread here a bit. Unless I've missed something, nobody is claiming they were forced to buy BG3.

WotC would logically force anybody building BG3 to use the most recent DnD edition (originally, BG3 was going to be a 3e weird sequel to some offshoot IWD2 character's story), but Larian pursued this project for a while, so it would stand to reason that they were interested in making BG3 in 5e, not an older edition.

A more concerning hypothetical example of WotC actually FORCING a studio to comply with current editions is if BG2 and TOB didn't conclude the original narrative, Black Isle wanted to make BG3 back in 2003-ish as a direct continuation of the TOB story, and WotC forced them to swap to 3e. That would have been a mess, gutting character builds in the transfer and forcing fans of the series to learn an entire new rule system just to enjoy the conclusion of the story. Good thing that didn't happen.

I can understand why they wouldn't. Frankly, I think forcing Larian to hard-use 5E rulesets was silly and the game suffers from it in terms of balance and playability, but that's just me. I'm still super excited for the roleplaying and story aspects of the game and hope Larian's next non-WoTC project benefits from this. I really don't want to see more CRPGs use rulesets that directly oppose computer game design.
There's a big difference between FORCING Larian to use 5e and REQUIRING them though.

It was likely required, but that's not terribly important if Larian was going to do it anyway.
magickblog May 2, 2023 @ 8:43am 
I have no objection to using 5e. The 3.5 edition seems to be more complicated and based on my experience with Solasta, 5e is also interesting and easy to understand.

Actually, what I hope for is that with the influence of the D&D rules in BG3, Larian can replicate the advantages of the 5e system in DOS3. The game rules in the DOS series are somewhat imbalanced and unreasonable, relying too much on the "teleport" skill or spell.
Nightmarian May 2, 2023 @ 8:45am 
Originally posted by Lord Adorable:
Originally posted by Nightmarian:

I'm still super excited for the roleplaying and story aspects of the game and hope Larian's next non-WoTC project benefits from this.
I apologize for not quoting the rest of your post, but this is my thought as well. I generally don't really.. I would't say "I don't care" about the D&D ruleset, but the actual roleplaying and reactivity of the game is probably what truly attracts me to Baldur's Gate 3.

Even then, I still enjoy the combat for what it is.

I prefer turn-based and though I had some issues with how Original Sin 2 turned out, I enjoy what's here. I just feel that there are a lot of problems with using this ruleset, and Larian themselves is realizing it.

Like, they ended up stretching the level range. That's a common issue. On TT, you don't want to level every five minutes, so level ups come slowly and tend to mean something big. For your average gamer though, it's going to be weird having a static, unchanging character for huge chunks of the game. Not even gear is very impactful most of the time.

And yes, you can have impactful gear and level ups without being a looter shooter drowning in worthless loot. Soulsborne games are a decent example of that.

But it's these things, which are meant for the benefit of humans playing without machines on a game table, that make zero sense in a CRPG and really limit the experience. You're not going to get anywhere near the creativity freedom of other RPGs or even Divinity without mods, and many of the systems are ripe for abuse in very unrealistic and headachey ways (dipping...).

But yeah, whatever. I'm more excited for the world and story and all that. I DO love DnD and Baldur's Gate, I just can't agree with how rulesets always end up being translated. Which is not at all, then we're lied to about it. Makes me scratch my head... like, do they really think none of their players actually play TT DnD or Pathfinder?

You can't be like "Oh, we're faithful to Pathfinder. But also, we didn't include core mechanics of a base class and we invented our own CR system which utterly destroys the balance of the ruleset. But we're still faithful to that ruleset."

Most of Baldur Gate 3's few awkward quirks come from that botched translation imo. It's the Original Sin parts of combat that tend to be most fun.
Nightmarian May 2, 2023 @ 8:47am 
Originally posted by Quillithe:
There's a big difference between FORCING Larian to use 5e and REQUIRING them though.

It was likely required, but that's not terribly important if Larian was going to do it anyway.

What's the difference, though? Requiring someone to use 5E to work on the project is the same as forcing them to. If Larian had said, "Nah, no thanks. We're going to use our own RPG system custom-tailored for the story and our goals and just bring the setting to life," the response from WoTC would have been the same in either case.
Yojo0o May 2, 2023 @ 8:56am 
Originally posted by Nightmarian:
Originally posted by Quillithe:
There's a big difference between FORCING Larian to use 5e and REQUIRING them though.

It was likely required, but that's not terribly important if Larian was going to do it anyway.

What's the difference, though? Requiring someone to use 5E to work on the project is the same as forcing them to. If Larian had said, "Nah, no thanks. We're going to use our own RPG system custom-tailored for the story and our goals and just bring the setting to life," the response from WoTC would have been the same in either case.

Larian pursued WotC's partnership and access to the Baldur's Gate and DnD IP's. It would be very strange to learn that they did this without realizing that WotC would be looking to only license a current-edition game.

Suggesting that Larian is "forced" to use 5e implies that there was pushback, which as far as I can tell is a false narrative. I'm all for holding WotC accountable for their actual, demonstrable sins, such as the recent OGL and Pinkerton incidents. The insinuation that they're also bullying studios into working with their preferred edition against the developer's wishes is just misleading.
Quillithe May 2, 2023 @ 9:02am 
Originally posted by Nightmarian:
Originally posted by Quillithe:
There's a big difference between FORCING Larian to use 5e and REQUIRING them though.

It was likely required, but that's not terribly important if Larian was going to do it anyway.

What's the difference, though? Requiring someone to use 5E to work on the project is the same as forcing them to. If Larian had said, "Nah, no thanks. We're going to use our own RPG system custom-tailored for the story and our goals and just bring the setting to life," the response from WoTC would have been the same in either case.
There's a bit of difference in connotation. I mean, wouldn't it sound silly to say WotC forced Larian not to make this a free-to-play mobile hentai game?

I'm sure they wouldn't allow it, but it sounds a bit off to me to say forced because it makes it sound like they're the reason it's not one, when their opinion on the matter is effectively irrelevant since Larian would have no intention of making it one.
Last edited by Quillithe; May 2, 2023 @ 9:04am
larhtas May 2, 2023 @ 9:20am 
Originally posted by magickblog:
I have no objection to using 5e. The 3.5 edition seems to be more complicated and based on my experience with Solasta, 5e is also interesting and easy to understand.

Actually, what I hope for is that with the influence of the D&D rules in BG3, Larian can replicate the advantages of the 5e system in DOS3. The game rules in the DOS series are somewhat imbalanced and unreasonable, relying too much on the "teleport" skill or spell.
+1 with that!

My experience of DOS1 & 2 was strange. When i've tried the first one the rules was, to me, quite balanced. In my comprehension of them or in the game essence.
When i've tried the DOS 2, i felt like, the rules was too simple and not balanced at all. It's strange, i mostly like the armor system for example. But the character optimisation, i felt it like mediocre. I felt no joy at all in optimizing my characters. At a point where i was questioning myself like "does the DOS1 is like a better version of the 2"? It was to me.

Later after, finishing those games, i take another run (DOS2 first) with my girlfriend. We finished the DOS2 first and then we begin playing the DOS1. She found DOS1 a much better complete version of the second one. Basically in a term of character improvement and crafting (which she enjoys the most in games in general) she was more satisfied.
Hobocop May 2, 2023 @ 9:41am 
Originally posted by Yojo0o:
Originally posted by Nightmarian:

What's the difference, though? Requiring someone to use 5E to work on the project is the same as forcing them to. If Larian had said, "Nah, no thanks. We're going to use our own RPG system custom-tailored for the story and our goals and just bring the setting to life," the response from WoTC would have been the same in either case.

Larian pursued WotC's partnership and access to the Baldur's Gate and DnD IP's. It would be very strange to learn that they did this without realizing that WotC would be looking to only license a current-edition game.

Suggesting that Larian is "forced" to use 5e implies that there was pushback, which as far as I can tell is a false narrative. I'm all for holding WotC accountable for their actual, demonstrable sins, such as the recent OGL and Pinkerton incidents. The insinuation that they're also bullying studios into working with their preferred edition against the developer's wishes is just misleading.

WotC is also clearly okay with Larian taking creative liberties with the ruleset due to the differences in medium such as with the druid's wildshape, or because they also recognize the weak points like core PHB ranger features being underwhelming or nonexistent, or Berserker Barbarian, or PHB Sorcerer bloodlines not having bloodline bonus spells like virtually every other more recent officially published Sorcerer subclass.
Last edited by Hobocop; May 2, 2023 @ 11:35am
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Date Posted: Apr 26, 2023 @ 7:20pm
Posts: 290