Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
By the rules you can use 1 of your attacks to shove.
It's home-brew rule by Larian and they should change it.
I just ignore it and use thunderwave, pushing attack etc... instead.
I think what I'm going to do is just use it as if it's a standard action, so not use both shove and another standard action on my guy on the same turn. The problem I have is that it's obviously intended to be available to use and it's built around Str, which I am currently doing a Barb run through. So I want to use it, but I feel dirty every time I click on it.
Hell I constantly forget I can dip weapons to get extra elemental damage, I simply just fight with the weapons I have.
But yeah, shove being a bonus action is a bit of a wild card that enemies can sometimes pull and I don't quite know what to think of it.
Yes, and you can also choose to make a run without using weapons, or a run without using spells, or whatever other ridiculous rules you want to make for fun. People do that all the time in these games after they beat it, or sometimes even on the first run through. This is a terrible argument against fixing something obviously imbalanced.
As a hyperbolic example, let's pretend Larian also decided that every time the fighter class attacked something, they always guaranteed killed it on the first attack. Sure, I could choose to not play a fighter, obviously I have that choice, but what if I want to play a fighter but I also want the fighter to not be game breaking imbalanced?
I don't want to have to choose not to use a feature of the game, I want all features of the game to not be game breaking imbalanced.
No, a couple of months ago, Bernard himself shoved Astarion out the front-facing window in my last play-through. Astarion was not so lucky, he went splat on the front steps of the tower.
You should really ignore Ronin Gamer. He rarely has anything actually constructive to say. And acts as if his experience and approach to the game is somehow representative of everyone's. /disengage