Baldur's Gate 3

Baldur's Gate 3

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Tauntingwolf 20/mai./2023 às 13:44
They should integrate the Fantastical Multiverse mod 5e races into the base game
https://www.nexusmods.com/baldursgate3/mods/215

https://www.dndbeyond.com/races

Edit:No it does not need to be all the races that are shown off in the mod,They should just integrate the 5e playable races since they are using the 5e rule set in baldurs gate 3.
for example the bugbear,goblins & minotaurs. Which i would be willing to pay for them if they were ever to be made official in say a race pack. Which yes i'm aware of that they would have to write more dialogue for npcs to react to your race,Which is fine. i have no set date for when they should integrate the mod, If they didn't feel like doing it in house.

So here are my reason why i would like this great mod to be integrated,Granted not all the races in the mod should be integrated for example the final fantasy races & it's home brewed stuff.
What i'm on about is the goblins,minotaurs,ogreshs & other races that are already in the game or races that are in d&d like the genasi.

1.The opening cinematic never shows you being abducted & you are abducted even before the ship shows up to the city to start mass abducting citizens. So right there is a opening.

2.Most of the races share the same body types of the current playable races,So that allows the humanoid modded creatures to use the armor & weapons easily. Even the minotaur can get new outfits but due note that currently it only works with barbarian armor(from what i'm aware) but honestly if they hired the modder,I'm sure he would be able to get the armors to fit properly on anyone.

3.It gives the player more quality options without them needing to do much work unless they want to write something about the players race. It just spices it up & allows players who are sick & tired of playing the same basic races that we played thousands of times. Like the only game where i played a "minotaur" is wow,wow has it's faults but they have a decent selection of playable races that i don't see any other games replicate.

4.From what i'm aware the mc doesn't actually speak & the game has a narrator which works well with the mod & could open more jobs for voice actors. Be it new ones or the current ones they have used for the game. Example you play a goblin so you get a goblin narrator. Granted it's not needed but could be fun.

5.Speaking of getting people paid,As i said in #2 they could hire the modder or just outright buy the mod for a small fee & a shout out. Why would they pay for a mod of their own game? Larian studios would get great pr & they could even sell us a even more polished version. Granted they could do a split where it's like they 80% of the profits & the modder gets 20%,Hell i know shouting out the modder officially would boost his brand so they probably wouldn't even need to pay him. Granted idk how much money he makes off of donations but a official shout out from the devs would boost it.

6.Character size won't matter so they don't need to change the pod sizes from the opening because we don't see our character until we get to play & the camera stays the same for what ever race you pick from halfling to high elf. So that's another thing the devs would not have to worry about.So it would be fine playing a minotaur or ogresh
Última edição por Tauntingwolf; 21/mai./2023 às 4:43
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Hobocop 20/mai./2023 às 14:39 
Escrito originalmente por Tauntingwolf:
Escrito originalmente por Hobocop:

I'm not talking about narration, either. I'm referring to every NPC currently in the game potentially having a spoken reaction to whatever race you ended up picking. Surface level ability score picks and racial abilities is just scratching the surface.

Oh can you give me a few examples? like say in dragon age if you were a elf they actually made fun of you or if you were a dwarf,They were "surprised" your on the surface.

I see your point but how often is it brought up in this game?
It wouldn't be every npc that makes a comment on your selected race so i want to know how often your race is brought up in conversation & if possible please link it to me.

It comes up from the very beginning all throughout Early Access. I've already mentioned drow, but if you're gith, it's very different as well. Shadowheart is immediately distrustful, Lae'Zel treats you slightly better, and the refugees at Lae'Zel's cage are hostile to you from the get go, and you get special interactions when dealing with the refugees.

Now, go through the dozens of options offered in the mod, and you have to go through the entire script and write new, appropriate reactions and options, and in a script as vast as BG3's is looking to be, that's no small task.
Última edição por Hobocop; 20/mai./2023 às 14:41
Rusted Metal 20/mai./2023 às 14:56 
Escrito originalmente por Tauntingwolf:
-I don't see why a player would feel bad about a "lesser choice"? i'm currently playing pathfinder wraith of the righteous on hard & i'm having fun playing the non "meta" way

i'm nota talking about meta, i'm talking about the ABILITY to roleplay when other races get unique reactions/interactions and you see the race you chose have none that sucks, so consistency is necessary so that everyone feels good and has a chance to do that.

Escrito originalmente por Tauntingwolf:
- I mean yes it's extra work if they wanted to do those 3 last races but all the normal humanoid races in the mod have fully integrated armor

also you're assuming that they would be implemented the way the mod other does, it may not be the case, for example the elves in the game have different movement to the humans something almost nobody would care if they did or not, there is no telling what they would do to each of those races to make them more unique rather then just appearance, so speculation on the armour and how easy it would be to readjust is pure speculation so i'm going to leave it at "that could be alot of work or not depending on indepth larian would be in adding them"
Última edição por Rusted Metal; 20/mai./2023 às 14:56
Tauntingwolf 20/mai./2023 às 15:06 
Escrito originalmente por Rusted Metal:
Escrito originalmente por Tauntingwolf:
-I don't see why a player would feel bad about a "lesser choice"? i'm currently playing pathfinder wraith of the righteous on hard & i'm having fun playing the non "meta" way

i'm nota talking about meta, i'm talking about the ABILITY to roleplay when other races get unique reactions/interactions and you see the race you chose have none that sucks, so consistency is necessary so that everyone feels good and has a chance to do that.

Escrito originalmente por Tauntingwolf:
- I mean yes it's extra work if they wanted to do those 3 last races but all the normal humanoid races in the mod have fully integrated armor

also you're assuming that they would be implemented the way the mod other does, it may not be the case, for example the elves in the game have different movement to the humans something almost nobody would care if they did or not, there is no telling what they would do to each of those races to make them more unique rather then just appearance, so speculation on the armour and how easy it would be to readjust is pure speculation so i'm going to leave it at "that could be alot of work or not depending on indepth larian would be in adding them"

My point being i'm roleplaying just fine with my non meta pick for my class & race. Granted no one in pathfinder cares about your race outside of free units you get for crusade mode.

Yes i'm assuming it would when the mod show cases races wearing the same armor of their unmodded game counter parts. Example you said elves,They have multiple different elven races in the mod that can wear the same armor as the base game elves. So my assumption is valid because you can download the mod & see for yourself. You don't have to take my word,try it out. I linked it at the top of the post
Última edição por Tauntingwolf; 20/mai./2023 às 15:06
Clovis Sangrail 20/mai./2023 às 15:07 
Not interested. What do I need with 47 fantastical races? Is it birdmen and ♥♥♥♥ like that?

Leave it for the modder fanbois.
Pan Darius Cassandra (Banido(a)) 20/mai./2023 às 15:09 
Bottom line it ain't happenin'.
Tauntingwolf 20/mai./2023 às 15:11 
Escrito originalmente por Hobocop:
Escrito originalmente por Tauntingwolf:

Oh can you give me a few examples? like say in dragon age if you were a elf they actually made fun of you or if you were a dwarf,They were "surprised" your on the surface.

I see your point but how often is it brought up in this game?
It wouldn't be every npc that makes a comment on your selected race so i want to know how often your race is brought up in conversation & if possible please link it to me.

It comes up from the very beginning all throughout Early Access. I've already mentioned drow, but if you're gith, it's very different as well. Shadowheart is immediately distrustful, Lae'Zel treats you slightly better, and the refugees at Lae'Zel's cage are hostile to you from the get go, and you get special interactions when dealing with the refugees.

Now, go through the dozens of options offered in the mod, and you have to go through the entire script and write new, appropriate reactions and options, and in a script as vast as BG3's is looking to be, that's no small task.

I didn't mean about the companions i don't consider them npcs, i consider them pm's.
So you say the npcs refugees are outright hostile to you from the get go but how are they hostile, are they saying specific racial slurs? or are they just being vague? like "oi knife ears" so it can apply to everyone that has long ears.
Hobocop 20/mai./2023 às 15:17 
Escrito originalmente por Tauntingwolf:
Escrito originalmente por Hobocop:

It comes up from the very beginning all throughout Early Access. I've already mentioned drow, but if you're gith, it's very different as well. Shadowheart is immediately distrustful, Lae'Zel treats you slightly better, and the refugees at Lae'Zel's cage are hostile to you from the get go, and you get special interactions when dealing with the refugees.

Now, go through the dozens of options offered in the mod, and you have to go through the entire script and write new, appropriate reactions and options, and in a script as vast as BG3's is looking to be, that's no small task.

I didn't mean about the companions i don't consider them npcs, i consider them pm's.
So you say the npcs refugees are outright hostile to you from the get go but how are they hostile, are they saying specific racial slurs? or are they just being vague? like "oi knife ears" so it can apply to everyone that has long ears.

No, they're hostile to you because you're githyanki, who have a reputation in universe for being merciless warriors. It's literally custom dialogue and reactions tailored specifically for a githyanki player character and not the surface level stuff in Wrath, which focuses way more on the mythic paths and alignment for reactivity.
Última edição por Hobocop; 20/mai./2023 às 15:19
Tauntingwolf 20/mai./2023 às 15:19 
Escrito originalmente por Clovis Sangrail:
Not interested. What do I need with 47 fantastical races? Is it birdmen and ♥♥♥♥ like that?

Leave it for the modder fanbois.

Variety.
No he hasn't done Aarakocra yet but so far the most beastly thing he has is a playable minotaur & the Kuo-toa,He keeps adding stuff to the list. like he has Leszi,Balverines & gnolls on the list for a few examples
Tauntingwolf 20/mai./2023 às 15:29 
Escrito originalmente por Hobocop:
Escrito originalmente por Tauntingwolf:

I didn't mean about the companions i don't consider them npcs, i consider them pm's.
So you say the npcs refugees are outright hostile to you from the get go but how are they hostile, are they saying specific racial slurs? or are they just being vague? like "oi knife ears" so it can apply to everyone that has long ears.

No, they're hostile to you because you're githyanki, who have a reputation in universe for being merciless warriors. It's literally custom dialogue and reactions tailored specifically for a githyanki player character and not the surface level stuff in Wrath, which focuses way more on the mythic paths and alignment for reactivity.

Ah ok so two races out of the 9 that the majority of the npcs treat you uniquely.
I assume if you went a dwarf that shrinks to how often someone brings it up. I understand your point,I'm just gauging the difference between the normal races & a unique race

Yeah for wrath,i can't recall race being a factor in anything outside of getting some units for crusade mode. everyone treats you the same no matter your race & only react to your dialogue choice which yes is boring. I was only using that to highlight i'm having fun role playing as my current race & class.
If i was playing dragon age origins i would use that as a better example for that conversation since that would be more akin to bg3
Rusted Metal 20/mai./2023 às 15:32 
Escrito originalmente por Tauntingwolf:
My point being i'm roleplaying just fine with my non meta pick for my class & race. Granted no one in pathfinder cares about your race outside of free units you get for crusade mode.

Yes i'm assuming it would when the mod show cases races wearing the same armor of their unmodded game counter parts. Example you said elves,They have multiple different elven races in the mod that can wear the same armor as the base game elves. So my assumption is valid because you can download the mod & see for yourself. You don't have to take my word,try it out. I linked it at the top of the post

- Thats fine, but you're not everyone is my point.

- I'm not purely taking animations though i'm saying they might make small edits to the anatomy to make them unique, the elves was just an example of larian going beyond to make each race feel unique even when it's a minor difference.
Hobocop 20/mai./2023 às 15:32 
Escrito originalmente por Tauntingwolf:
Escrito originalmente por Hobocop:

No, they're hostile to you because you're githyanki, who have a reputation in universe for being merciless warriors. It's literally custom dialogue and reactions tailored specifically for a githyanki player character and not the surface level stuff in Wrath, which focuses way more on the mythic paths and alignment for reactivity.

Ah ok so two races out of the 9 that the majority of the npcs treat you uniquely.
I assume if you went a dwarf that shrinks to how often someone brings it up. I understand your point,I'm just gauging the difference between the normal races & a unique race

Yeah for wrath,i can't recall race being a factor in anything outside of getting some units for crusade mode. everyone treats you the same no matter your race & only react to your dialogue choice which yes is boring. I was only using that to highlight i'm having fun role playing as my current race & class.
If i was playing dragon age origins i would use that as a better example for that conversation since that would be more akin to bg3

Tieflings also get unique dialogue from NPCs, and it remains to be seen how much reactivity will be present for all the other races, both existing and those yet to be revealed, in the full game.
Tauntingwolf 20/mai./2023 às 15:36 
Escrito originalmente por Hobocop:
Escrito originalmente por Tauntingwolf:

Ah ok so two races out of the 9 that the majority of the npcs treat you uniquely.
I assume if you went a dwarf that shrinks to how often someone brings it up. I understand your point,I'm just gauging the difference between the normal races & a unique race

Yeah for wrath,i can't recall race being a factor in anything outside of getting some units for crusade mode. everyone treats you the same no matter your race & only react to your dialogue choice which yes is boring. I was only using that to highlight i'm having fun role playing as my current race & class.
If i was playing dragon age origins i would use that as a better example for that conversation since that would be more akin to bg3

Tieflings also get unique dialogue from NPCs, and it remains to be seen how much reactivity will be present for all the other races, both existing and those yet to be revealed, in the full game.

Fair point,God i would love it if the game came out now but i also don't want a buggy mess of a game XD
Tauntingwolf 20/mai./2023 às 15:49 
Escrito originalmente por Rusted Metal:
Escrito originalmente por Tauntingwolf:
My point being i'm roleplaying just fine with my non meta pick for my class & race. Granted no one in pathfinder cares about your race outside of free units you get for crusade mode.

Yes i'm assuming it would when the mod show cases races wearing the same armor of their unmodded game counter parts. Example you said elves,They have multiple different elven races in the mod that can wear the same armor as the base game elves. So my assumption is valid because you can download the mod & see for yourself. You don't have to take my word,try it out. I linked it at the top of the post

- Thats fine, but you're not everyone is my point.

- I'm not purely taking animations though i'm saying they might make small edits to the anatomy to make them unique, the elves was just an example of larian going beyond to make each race feel unique even when it's a minor difference.

+ True i can role play almost as any race with any build & i'm aware some people can only role play as certain races. i kinda feel like "my kind" are larger than the latter just due to people able to enjoy their hobbies the way they want but then again if "my kind" were the majority then there wouldn't be so many games where we are forced to play the same good races over & over again but i guess since i'm more flexible,i'm more easier to slot into any game : l so yeah idk i would have to see a poll on the subject.

- I don't think he touches the animations, for the "sub races" the mod brings in for the base game races. Like for the elves he just changes the skin colors & adjust their stats + their racials,i would have to bring it up but there is a human with pure jet black eyes.
I understand your point he isn't making any new animations nor is he making new armor to fit the modded races,He is purely using what the game itself offers.

Like i can't wait for this game to come out so me & my buds can do a co op run. I would love to be a minotaur that can be decked out in full plate armor & become a holy dreadnought for my group but with his current limitations he can only use the barbarian armor sets for that specific race, which i think that is 1 of the 3 races for that mod that cannot rock all the armor types.

The other two are ogresh & kuo-toa(would have to find his post on it to confirm that one)
IgnatiusJ.Reilly 20/mai./2023 às 15:53 
Well, when one looks at the races and classes that were added, and the order in which they were added, it seems obvious that Larian has access to the results of the races/classes survey done by WOTC years ago. It seems that Larian is adding stuff based off popularity.

The number of folks that use the non-tolkienesque races is vanishingly small, though Half-Orc and Dragonborn did place on list at very small partial percentages. It's just the nature of the beast when adding to the game based on known resources available to do so.

I'm surprised that Drow and Githyanki made it in, but I bet Larian makes heavy use of those races in BG3.
Tauntingwolf 20/mai./2023 às 16:02 
Escrito originalmente por IgnatiusJ.Reilly:
Well, when one looks at the races and classes that were added, and the order in which they were added, it seems obvious that Larian has access to the results of the races/classes survey done by WOTC years ago. It seems that Larian is adding stuff based off popularity.

The number of folks that use the non-tolkienesque races is vanishingly small, though Half-Orc and Dragonborn did place on list at very small partial percentages. It's just the nature of the beast when adding to the game based on known resources available to do so.

I'm surprised that Drow and Githyanki made it in, but I bet Larian makes heavy use of those races in BG3.

Ah i was not aware they did a poll,I'll look up the most recent one & compare it to older polls to see if there will be any potential races for me to enjoy later on in this games life.

Yeeeeeah i feel you,It's a shame. I prefer monstrous characters but have to always play the normal 3,human,smaller human & slightly taller human with pointy ears. Mind you i love dwarves & dark elves(mainly the warhammer fantasy dark elves)

I do enjoy dragonborn due to it being something different.
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