Baldur's Gate 3

Baldur's Gate 3

Your first character and why?
Been asked before. will be posted again , so what it is fun!

Origin or Custom?
Race/Class?

I typically go into these games playing what class I feel like needs to be "filled" based on the companions I think I want to play with on the first go. Often a crap shoot who I am going to like. We have played the first act but who knows where its going.

Anyway, best I can tell the only companion I am less interested in is LAE'ZEL.

Gale, Astarion and Shadowheart might be the generic choices but I am leaning that direction.

Given a 4-person party I'd say that leaves me with a custom Fighter or Ranger. Could go paladin but I will just assume I can make Shadowheart somewhat tanky anyway.

I typically never play a Ranger, historically on the "boring" side but maybe give it a go this time. So maybe a prototypical Custom Male Elf Ranger.

I love multiclass fighter/Wizards but I do not know enough about the other acts, and given a 4 pl;ayer party a M/C could gimp things a bit for too long since we start as level 1.

If this was a 5-player system I would go Bard 100%. But Alas!

Can't wait. Its so close!
< >
4660/87 megjegyzés mutatása
IgnatiusJ.Reilly eredeti hozzászólása:
Pan Darius Loveless eredeti hozzászólása:

No they didn't. Wizards are the most versatile caster in the game and they always will be.

In EA you are (currently) limited to level 5 (prior to patch 9 level 4), and can only choose either School of Evocation or Abjuration, literally the two most boring Schools (although Abjuration has some neat stuff, like Arcane Ward or Counterspell).

At the highest levels, Wizards continue to be the most powerful class, even in 5e. Since BG3 is level capped lower thsn max level, and we probably won't have access to the entirety of spell lists (which should be true for all classes, not just the Wizard - for example, there is no Spider Climb), we will be more limited than in TT, but Wizards will still reign supreme, just as they always have.

Especially Conjurers, Enchanters and Illusionists.

Especially Conjurers.

The classes' power comes from the ritual casting of utility spells and the strength of the controlling effects they've access to. First, there is no ritual casting in BG3, and utility magic simply doesn't translate to a cRPG environment, so that's out.

Further, their controlling effects have been nerfed across the board. Whether it be their effects, duration, or the difficulty of removing such effects. If you were familiar with 5e spells and BG3's implementation thereof, this would obvious. The environment they'll be cast in is dramatically different as well. In fact, Larian's home-brew, be it from combat actions like shove and jump, profligate access to magic items, concentration killing surfaces, etc. all function to weaken these spells.

Level doesn't matter. In 5e, Wizards are the most powerful class in the game from levels one to twenty. Our difference in understanding comes from me knowing why they are. These conditions aren't present in BG3. Wizards in BG3 will have all their normal frailties, and none of their strengths.

As far as Conjurers, sorry but they're going suck in BG3. Largely because of the issues above, but also because their tepid existence in standard 5e.

Sry, but you're wrong.
Pan Darius Loveless eredeti hozzászólása:
IgnatiusJ.Reilly eredeti hozzászólása:

The classes' power comes from the ritual casting of utility spells and the strength of the controlling effects they've access to. First, there is no ritual casting in BG3, and utility magic simply doesn't translate to a cRPG environment, so that's out.

Further, their controlling effects have been nerfed across the board. Whether it be their effects, duration, or the difficulty of removing such effects. If you were familiar with 5e spells and BG3's implementation thereof, this would obvious. The environment they'll be cast in is dramatically different as well. In fact, Larian's home-brew, be it from combat actions like shove and jump, profligate access to magic items, concentration killing surfaces, etc. all function to weaken these spells.

Level doesn't matter. In 5e, Wizards are the most powerful class in the game from levels one to twenty. Our difference in understanding comes from me knowing why they are. These conditions aren't present in BG3. Wizards in BG3 will have all their normal frailties, and none of their strengths.

As far as Conjurers, sorry but they're going suck in BG3. Largely because of the issues above, but also because their tepid existence in standard 5e.

Sry, but you're wrong.

Then please explain why I'm wrong. Thanks in advance!
Drow...Sorcerer... always !
I'm planning on going a minotaur paladin/cleric with the fantastical multiverse mod,Maybe a goblin necromancer. Idk depends on if my buds want to run a co op campaign.
The base game playable races are fine but i'm bored of playing the normal stuff.
IgnatiusJ.Reilly eredeti hozzászólása:
Pan Darius Loveless eredeti hozzászólása:

Sry, but you're wrong.

Then please explain why I'm wrong. Thanks in advance!
Because you are falsely making an assumption they have none of their strengths, which is incorrect. They already have some of them in EA, and will have more of them in the official release. Will they have every single one compared to table top? No idea, but I'm more concerned with the video game anyway.
But this is an argument I don't really care about, so have fun making a ton of posts about it. It honestly doesn't matter in any regard. Wizards are a great class to play, there isn't any issue with them. That's all that's needed. Good day.

Also thanks for making me agree with Pan on something, feels weird given most of the times I conversed with them in the past.
Legutóbb szerkesztette: Ronin Gamer; 2023. máj. 20., 12:46
Ronin Gamer eredeti hozzászólása:
IgnatiusJ.Reilly eredeti hozzászólása:

Then please explain why I'm wrong. Thanks in advance!
Because you are falsely making an assumption they have none of their strengths, which is incorrect. They already have some of them in EA, and will have more of them in the official release. Will they have every single one compared to table top? No idea, but I'm more concerned with the video game anyway.
But this is an argument I don't really care about, so have fun making a ton of posts about it. It honestly doesn't matter in any regard. Wizards are a great class to play, there isn't any issue with them. That's all that's needed. Good day.

Also thanks for making me agree with Pan on something, feels weird given most of the times I conversed with them in the past.

Well, you could of just said that you had no arguments to the contrary. I have the early access to draw evidence from. What do you have, some hypothetical 1.0 version you dreamed up?
I'll probably play a Wizard or a Paladin.

Wizard because I just love how impactful and satisfying magic feels in this game (thanks to terrain manipulation) and how wizards can adapt their spells on the fly. I like Gale but well ... my main being a Wizard has more ..."flaire" (I bet you know what I mean).

Paladins I love (my second playthrough of EA right now) BUT some of the oath-aspects can be cumbersome - finished one encounter only to find out I betrayed my oath and had to reload which was immersion-breaking. Yeah, I could go with that and it clearly is a fun option from what I've heard but Divine Smite is just so good <3 (especially since you can use it as a reaction on successful attacks which is crazy-cool to me).
Legutóbb szerkesztette: Swimfan; 2023. máj. 20., 21:41
zeeb eredeti hozzászólása:
dolby eredeti hozzászólása:
nothing about wizzards is meta lol they nerfed how they could learn every spell... So if they dont get super hot op subclasses you can just sling scrolls fireballs with fighter - whatever and be wizzard.
No one asked you for your unpopular opinion.

Also, for your information, Wizards not being able to learn Divine spells wasn't a nerf, it was a bug fix. They being meta or not never had anything to do with the bug, they're meta without it and obviously even more with it.
no on asked for yours but you still gave it funny how that works lol.

And prove to me that it was a bug ? you can't so please stfu.
Legutóbb szerkesztette: dolby; 2023. máj. 20., 21:52
Wait, you're not suggesting that wizards learning non-wizard spells was intended functionality that was then "nerfed" as a balancing measure, are you?
Pan Darius Loveless eredeti hozzászólása:
IgnatiusJ.Reilly eredeti hozzászólása:

Sorry, but Dolby is right about the Wizard. When Larian mucked with spells and the environment in which they are cast, they made the Wizard largely unplayable. Now, I don't think they should have fixed that by allowing them to scribe all spells, but something needed to be done. For Wizard players, the only real option is to play a Sorcerer who can twin Haste and Quicken Fireballs.

No they didn't. Wizards are the most versatile caster in the game and they always will be.
Doesn't matter in video gaming... Cos video games are notorious that they don't need versatility. That's the whole point of meta builds. Hell even if you need it sorcerer and muticlassing - feats scrolls and gazillion other items game makes it so that versatility is more or less useless in comparison in bg 3.

What good is it if you have gazillion items that do the same thing like special class fetures. Example: GUIDANCE let say from cleric and druids class. It can be gained from a simple item that you swap out when you need it... Devalues the whole class and that just one item god knows how many of those and potions - scrolls we gonna get in full game.

Like i said subclass will be key for wizzard right now they get nothing special to write home about from power stand point. Noe AoE FF is convenient but hardly necessary if you know how to play the game.
Legutóbb szerkesztette: dolby; 2023. máj. 20., 22:06
Yojo0o eredeti hozzászólása:
Wait, you're not suggesting that wizards learning non-wizard spells was intended functionality that was then "nerfed" as a balancing measure, are you?
i'm saying they could have homebrewed it like they did cantrips with aoe effect and after people posted their feedback they nerfed it simple as that... but again if you have any evidence that it was a bug only please do share...

i guess the fact that everyone can use scrolls is a bug as well right? well prove it? again you can't so just stop lol
Legutóbb szerkesztette: dolby; 2023. máj. 20., 22:15
Yojo0o eredeti hozzászólása:
Yeesh.
you call that evidence lol
Custom with a coin flip since I'm not 100% sure yet. It's either gonna be a female Seldarine drow Oathbreaker Paladin (a good one and not evil btw, but the opposite is planned) or Dragonborn Barbarian/Monk.
Legutóbb szerkesztette: Nihrahk; 2023. máj. 20., 22:56
I'm thinking warlock cuz I always wanted to play one in actual DnD. However if oath of vengence or conquest paladin gets added, I might have a harder choice.
< >
4660/87 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2023. máj. 18., 9:31
Hozzászólások: 87