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As a person however, there is no fixing her. Kill her and replace her with someone else to fill the Cleric role.
Doesn't help that its bread and butter, invoke duplicity, is bugged.
Give her light domain and she's OP.
That's why Shar is jealous of selune
* she's tanky as all hell
* she's got Bless, Spiritual weapon, Guardian Spirits, Guiding Bolt, many many more
* She can get the rest of your team off their miserable arses and back in the fight
* she can laugh in the face of skellies and zombies
* she can even whack 'em over the head with her mace occasionally if push comes to shove
* she can fix up people hit with perma curses and diseases and such after the fight
* she can stop them freaking out to fear inducing effects etc.
Shadowheart sucks? You are surely having a laugh.
Only thing I would say is that the Trickster subclass she comes with is probably the least effective one. I'd say she's a prime candidate for an early visit to Withers.
1. Casting invoke duplicity to stall the horde of enemies chasing us while we got to a better position
2. Casting pass without a trace to sneak up moonrise towers with one less big fight
In the specific case of BG3, the single strongest character is a Sorcerer with Power Word: Yeet (a.k.a., Thunderwave). There's precious few encounters where you can't yeet the problems away into a chasm, and with quickened spell you can do it twice (thrice if you're hasted).
Two of Trickery's domain spells (disguise self and seeming) are made totally redundant by the pre-order item that gives you unlimited disguise self on the whole party. Though the spells aren't really all that useful in Larian's interpretation anyway, despite being really good in freeform play when infiltrating or deceiving.
Probably the strongest and most iconic domain spell in tabletop is polymorph, which is absolutely gutted out by Larian, with its friendly usage (probably the most powerful and versatile spell in all of 5th edition) completely removed and its hostile use hollowed out to a bare minimum short duration single usage case.
Invoke duplicity lacks its creative uses and can't be used to deliver spells.
Pass without trace is made drastically less useful by the introduction of the ability to never need to pass stealth checks that the vision cones and turn based movement introduces. Again, it just doesn't translate well.
u suck :D its true trickery is meh but just respec its not like u have to be trickery since any cleric subclass will do. I think alot of people dont know how to play a cleric ull notice her being very nice to have on harder to hit bosses with spirit guardians and guardiant of faith these 2 spells alone can win you the boss fight cause every1 else keeps missing not to mention u bless every1 by just heals and blade ward with items ofc then u have the illuminating orb effect that can be op with certain items.
Another particularly good items i like on her is the mace of lathendar or whatever his name is. This mace will blind any fiends undead etc. YOu have any idea how strong this is? it has no saves so they get instant blind while near enemies and alot of the enemies in this game are undead / fiend? xD . So all your meele chars or ranged get advantage.
You might say why not just give it to some1 else that does more damage? absolutely not. ITs a support item and a very good 1 at that.
There is also the staff of mystras blessing i think its called. Very strong early game for them strong blesses.
I walked into the city with everyone in disguise in case the flaming fists or the cultists were looking for me, which they were, and everyone knew who I was anyway.