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- People playing with mods (which disables achievements)
- Not killing her in time to get the achievement.
- Not reaching that point of the game yet (considering the number of players).
i.e. pretty much everybody who's got that far has killed Orin.
Few people who ever played this game:
- Kept the game
- Completed achievements
- Reviewed the game
- Participate in social media
Among other things.
I think some people really think that everyone who ever know about this game instantly "loves it and think it is the 8th marvel of the World". Because the only reason to think certain stats mean anything.
The one simple thing it seems people in Reddit and here dont see "on average": This game has a high review rate because only people who like it care enough to review it.
A lot of people hasnt played the game past mid Act 2. If you are not a gamer who has a lot of free time, a lot of free time for this game, and a certain experience with its theme, it is very annoying to progress in it. Not because it is hard, but because it is annoying only. If you dont know beforehand, or have experience with DnD, a whole lot of things take time and too much attention to accomplish.
There is a notion proven real in practice for the game industry, and it is not about what some people think it is, but: A game to be popular and earn the pay, it needs to be possible to play with one hand while watching something else.
And people can cite a whole lot of games which seem "hard" from the media perspective, but all of the high earning high demand games follow that rule. All of them you can play with one hand while watching something else.
This assertion was made before it got the fame it has, and had to do with a practical psychology/neurology thing that states something you require transhemispheric processing from your brain will require you use both hands even if the activity itself does not require two hands "mechanically". That is why some stuff you do you need to move both hands even if you are using only one. In time it became a thing to say that things which demand little from your brain you can do with one hand while doing something else.
Play the game organically Ha! I'd say the same I don't give a hoot about you because you don't give a hoot about achievements. Why are you even asking???
Also the achievement stated kill Orin while the Bhaalists are performing the ritual chanting. They cannot be harmed by normal ways because they have [Sanctuary] but they can still take aoe damage - so if you so much so place a smokepowder barrel/fireball/moonbeam/Sheet Storm/Call Lighting/Cloudkill etc. near ANY ONE OF THE BHAALIST and it dies from aoe effect, the achievement automatically fail.
Also like previously people mentioned - if they use mods game auto disabled achievement counting.
Playing "the Urge" makes the Orin fight on another level entirely though, as it become a 1:1 duel with a very scary "Orin" The more so if you denied the "gift" yourself while she does shift into that form. I pissed my pants as a support role bard being thrown in a 1:1 with THAT thing. Safe to say it was not survivable so i had to jump that fight with the whole party without dialog.
What child? And what altar? I killed Orin who had abducted halsin but I recall
No Altar and def no kid.
Anyway the gsame has like a billion diff paths. That prolly has something to do a achievement numbers.
So I gave up on that plan and focused on Orin instead. (Having two characters with Magic Missile really helped)
What are you 12 yo? What a pathetic response: "...I don't give a hoot about you because you don't give a hoot about achievement." Wtf? What a bizarre, asinine response.
And no I actually killed every single one of the cultists chanting because I thought that's how she was getting the sanctuary protective spell, and I still got the achievement.
I got that achievement by complete accident. I thought i killed all of the cultists and that she always gets her 10 stacks back each round, even if they were dead.