Baldur's Gate 3

Baldur's Gate 3

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So invisibility sucks I guess?
Invisibility is literally nothing more than disadvantage when attacked and advantage when attacking. Instead of oh idk, actually being invisible for the purposes of stealing/looting/sneaking/or really any non-combat purpose. Guess shame on me for not reading the ability when I took it I just figured a spell called "invisibility" would actually make me invisible, and everything that comes with it, instead of just being a stupid combat trick. Hell I've tried to use it outside combat and enemies don't even roll a perception check it just randomly falls off and they catch me as if I wasn't invisible, even though it still had time left on it's duration.

As great as the game is this decision really baffles me and feels so counter intuitive to what the spell really should be. Why did they make the spell function in such a really weird way?
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Showing 31-41 of 41 comments
zombygunner Sep 11, 2023 @ 5:24am 
the book doesnt matter here number one....yeah thats about it. they took certain parts of the books and used it in the game its not 100% acurate at all not even 50% acurate lol. this had to be done to be on a system thats not a book
Last edited by zombygunner; Sep 11, 2023 @ 5:25am
Scheneighnay Sep 11, 2023 @ 5:29am 
Originally posted by 1grimmreefer:
the book doesnt matter here number one....yeah thats about it. they took certain parts of the books and used it in the game its not 100% acurate at all not even 50% acurate lol. this had to be done to be on a system thats not a book
So what makes you think it's like Wish when it's by all accounts a second level spell
Martyrofsand Sep 11, 2023 @ 10:57am 
Originally posted by Ichthyic:

not a single bug did you list there. not one. just because you do not understand the mechanics of both not being seen AND heard, does not make this a bug.

you don't want invisibility. you want GREATER invisibility. that one does not dispell on actions, does not dispell on someone hearing you, and you can use it in combat for at least a few attacks.



1- Ah so Auntie Ethal's hair us just suppose to lock up your game so even the escape key won't work requiring either alt+f4 or F5-F8 quick save/loading to remove. Must be an evil hag trick.

2- So when invisibility didn’t break when I pick up item A but does when I attempt to pick up item B it's just an intended interaction that is totally consistent. Clowns these days really never hear themselves talk.
MrDammit Sep 11, 2023 @ 11:46am 
I have that see invis magic eyeball and enemies go invis right in front of me all the time. Then see me while I'm invis and they have no see invis ability.
Invis in this game isn't working right..
Martyrofsand Sep 11, 2023 @ 4:57pm 
Originally posted by MrDammit:
I have that see invis magic eyeball and enemies go invis right in front of me all the time. Then see me while I'm invis and they have no see invis ability.
Invis in this game isn't working right..


The eye doesn't guarantee you will see them. It forces them to make a stealth check vs your insight or perception I can't remember which. If they win, you won't see them.
Last edited by Martyrofsand; Sep 11, 2023 @ 4:58pm
Chaosolous Sep 11, 2023 @ 5:05pm 
Originally posted by aben WHY (VC Off):
Originally posted by Chaosolous:
I did have a fight recently where my invisibility did nothing. They all just ran up on my rogue like they knew he was right there. Despite being invisible and hiding.

Other than that, it's worked as expected every other time.
Enemies will know the last location of your character before you stealth/invis and will move to that location on their turn.

Ahhhh that makes sense. I wondered what that little ghost thing was.

Well don't I feel dumb.
Calculus Sep 11, 2023 @ 5:43pm 
Originally posted by Chaosolous:
Originally posted by aben WHY (VC Off):
Enemies will know the last location of your character before you stealth/invis and will move to that location on their turn.

Ahhhh that makes sense. I wondered what that little ghost thing was.

Well don't I feel dumb.
There is a character upgrade that makes you see invisible enemies and they have to success dexterity saving throws or they will be put out of invisibility... it's pretty good.
jonnin Sep 11, 2023 @ 6:09pm 
invisible is invisible. If they sorta know where you are, they can still swing at you, and if they saw you poof they will search the area last seen at. You should move about 1/3 of a round's movement distance to avoid being found. You can still be hit by aoe.

My quasit, with his stupid 7 HP, avoids being found most of the time fairly easily.
See invisible is only 9 distance and requires a roll. You will see how less than stellar it is if you get your eye exchanged... its nice when it works, but it rarely does. True sight / devil sight/ whatever its called bypasses it.
Corruptive_Aries Sep 11, 2023 @ 7:03pm 
Just to add for what others have said and to clarify some for Tabletop vs. BG3 mechanics.

In tabletop when you are invisible you are just that, unable to be seen. Invisibility can be foiled numerous ways both mundane and magical. You aren't magically silent either, so your footsteps still make noise, opening a door or lifting objects still can be seen.

In 5e you are treated as Heavily Obscured for purposes of hiding and you get an advantage on attacks to other creatures and creatures attacking you have disadvantage. Because as mentioned earlier you aren't muffled/silent so enemies that are listening can have a general idea of where you are. And invisibility isn't infallible, if you step on a puddle your wet footprints are visible. Or walking through a dirty/dusty hallway your footprints can be seen. Or if someone threw dust or water on you, you can be seen that way. Or for spells like glitterdust or faerie fire that makes you visible as well. And See Invisibility will automatically reveal you (Though BG3 has you roll opposing checks).

Attacking/Casting Spells or doing something that makes your presence extremely obvious and undeniable breaks that.

For BG3 its the same thing, you are treated as heavily obscured for purposes of stealth and enemies will go to the last location they saw you and they use Perception to try and find you (vs your stealth when you attack) as well. Invisibility can work well but turn-based and timing it right and utilizing it for getting advantage is the best way or if you have to sneak to do it quickly (or use turn based as well if you can do it carefully) or scouting.
Last edited by Corruptive_Aries; Sep 12, 2023 @ 4:25pm
TheMasterBlaster Sep 11, 2023 @ 7:26pm 
OP complaining about 'only' getting Advantage AND enemies getting Disadvantage is funny.
Deitrix Sep 11, 2023 @ 7:30pm 
Hey, um... invisibility works fine. For instance if I, a person in a world where invisible things/people and magic exists, see my belongings suddenly leap from a counter and disappear, I will assume an invisible jackass is robbing me. Seems realistic to me.

Invisibility isn't a "get away with anything" spell. You still need to be kinda sneaky when using it. For instance you still make noise and people can see you interacting with stuff. Did you try anything beyond just casting invis and then doing ♥♥♥♥ expecting everyone to be "I see no one here so it must be nothing? I guess I just never owned things and that bloody wound in my side must be the wind.".
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Date Posted: Sep 9, 2023 @ 7:26pm
Posts: 41