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Other than that, it's worked as expected every other time.
There is a cloak that gives invisibility on killing blow per turn. That thing kicks ass both on melee and range. Equip it, equip ring that gives advantage for all attacks and disavantage on saving throws, on some 2H melee paladin. You're basically unkillable machine now. Enemies won't see you and will target your tank.
not a single bug did you list there. not one. just because you do not understand the mechanics of both not being seen AND heard, does not make this a bug.
you don't want invisibility. you want GREATER invisibility. that one does not dispell on actions, does not dispell on someone hearing you, and you can use it in combat for at least a few attacks.
And now that I look it up, the description is about the same as the PHB. It says nothing about it breaking if you interact with something like it does.
https://baldursgate3.wiki.fextralife.com/Invisibility