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I've never heard of or seen the camera snapped to a character while simultaneously rotating the camera to face north. I've never seen the camera rotate at all except when I tell it to.
Are you sure you're not just referring to the minimap? And that you don't have the "north facing mini-map" option on? Does the camera actually rotate?
As far as I know that sounds like a bug
then push my keybind to "return to character" or "focus on character" that way the camera attaches and follows a character.
when doing so it faces the camera directly north.
so lets say when i was freecamming I was looking south. when snapping to a character to focus on them it changes the camera direction to directly north. (NOW i have to rotate my camera manually 180 degrees to see south again.)
pretty simple. that is the only issue nothing else i stated was an issue
If anything, you have even greater freedom of movement with the camera then the unmoded game
have you never used the focus on character keybind? it makes the camera follow your main character.
when using this it moves the camera to face north. or just blips it north when teleporting to where your character is.
you can go in game and try it right now.
You're experiencing something completely foreign to my experience. When I have the camera follow a character, it follows them facing whatever direction I already was and never rotates, it just merely follows.
Since you aren't using mods, it may be worth a bug report to Larian?
if i push my keybind for focus on character it dynamically and very intentionally moves the camer over and behind my character to face it north. now my character is looking at the camera instead of away from it and now I have to manually move my camera using the left and right camera options to make it face the direction i want to see.
it does not seem to be a bug because the camera does a very intelligent and dynamic movement that seems intentional. (also i wasnt trying to sound rude)
EDIT: im specifically talking about the "Centre camera on character" keybind.
apparently recentering the camera with the keybind forces the camera north. while double clicking the portrait does not.
thats annoying. defeats the point of being a quick keybind if its less convenient
My confusion came from the fact that I normally center the camera by clicking on the character portrait on the left-hand side of the screen, and then it moves the camera to wherever they are without rotating at all.
I almost never use the "home" keybind so I didn't even realize it also rotated. It's definitely not a bug then, you're right. In this case, I don't think there's anything you can do about it. Its clearly intended, and I agree, really jarring if you're facing south.
Your best bet is to probably do what I do, click the character portraits on the left to center the camera to their location instead of the keybind.
a shame considering keybind is WAY more convenient and functional considering I dont have to go out of my way to focus on a specific part of the screen.
I dont understand the north facing thing at all and hope they add an option to disable it or remove it all together because its not useful really at all.
Larian very well might add the toggle in the settings eventually, wouldn't surprise me. The problem is that it could be a year or more before that happens. It would certainly be pretty low on their priority list =\
aside from the camera being atleast to me not a fun way to do character control in a game everything else has been a blast one of the best games ive played ever in that regard.