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Levels 5+, no.
1-4, had to use tactics, consumables, and rely on the surprise round.
5+ I could just auto attack and win. Barely any 'gimmick' fights where you had to solve a puzzle. Gyrm golem and Avatar of Death are the only two off the top of my head that had special mechanics.
so i tried it out myself and got wiped, i´m not ready for this yet x.x i even had full party. this streamer was the same person that played dark souls on a dancing pad.
i found tactician hard in act 1, it took me a lot of tries to get the flaming sword on the nautiloid (i refused to cheees it). but after you get gear and overlevel everything you just blow threw it all so easily
I had the same experience. I found levels 1-4 to be really challenging. Then once I hit 5 and above, it became a cake walk. I've had very few encounters that have taken more than one try to beat.
The amount of gear buffs, potions and especially the mindflayer buffs make this game way too easy.
No the game is not easy. It could be if you're one of those who constantly respecs, meta games, and lets be clear. Easy mode or cheat code for this game is kill all the merchants and take their stuff, and you end up with all the most powerful items and yes the game becomes easy at that point. Yes you don't actually have to plan or think when you have all the best items in game. This is the case for every game ever made. So no going murder hobo and bragging about how easy the game is, sorry man not impressed at all.
First impression is that everyone is getting one-shot by everything at the start.
I just think the extra hp waste my time.
Nothing more.
It wasn't really that bad, the only fight I struggle is against the Gith at emperor's hideout because of hold person. I'm too stupid for this game that I only just realize that Shar enemies have radiant retort after beating them at house of grief, no wonder Shadowheart kept dying.
Most fights ended with one or two of the party death, others are low health and kept running out of potion and supply camp. Again because I never used short rest.