Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Does having her join your party cause any negatives? I thought that if she joined my party then her group wouldn't be able to save the prisoners in time, or something of that nature.
This is my first MRT run
By who? I cast ice storm myself to cc most of the room. I had no issues.
I went in ahead of the harpers. When they got in I just made sure not to hit them with anything or proc any environmental effects while they were standing in the area.
As long as you aren't the one electrifying them there shouldn't be an issue.
The main reason to ask Jaheira to join is to prevent the AI from dying in the ground-floor battle. I don't think that the survival of the other Harpers affects anything - I still got some Harpers as allies in the following act, despite the ones from the Moonrise Towers being dead.
the only AOE move my team has that I was using is fireball + shatter
A couple even involving Ketheric. Then he ♥♥♥♥♥ off to the roof.
Otherwise, just jump into the large red hole in the same basement and find the way to the other side of the cells. Break the boat chains, then quickly (important) break the walls (for the gnomes and the tieflings), skip through the dialogue with the gnome (1,1,1; before the guards catch up) and check that the tieflings are with you afterwards.
Edit. The locals think that you are a True Soul and allied with them, so it is mostly safe.
Ok so luckily I was smart and made a save before freeing her, Lemme just roll back to that lol.
One last question: When exploring the outside walls of moonrise my guy passes a perception check and says "this is the spot marked on that map" what's he referring to?
There's a stash hidden behind a section of loose wall on the west(?) side I think.
If you go through the bunk room and out the door that leads along the lower ramparts it's just out there.
Also, if you are going to explore the Towers fully, the places of note are Ketheric Thorm's room (chest next to the bed) and, probably less relevant now, Balthazar's study the upper right protruding book and a heart open the secret area.