Baldur's Gate 3

Baldur's Gate 3

View Stats:
bzz Sep 6, 2023 @ 12:46am
How or where can i check my spell accuracy ?
For weapons it's easy to find, but where do i look for spells ? And how do i increase it ? Does Spell Save DC increase it or ?

Ty
< >
Showing 1-11 of 11 comments
Seagal Sep 6, 2023 @ 12:48am 
Your Spell Book will show you your Spell Save DC and your Spell Attack Roll
bzz Sep 6, 2023 @ 12:52am 
Originally posted by Seagal:
Your Spell Book will show you your Spell Save DC and your Spell Attack Roll

Oh jezz, thank you! I am blind
Seagal Sep 6, 2023 @ 12:55am 
Originally posted by bzz:
Oh jezz, thank you! I am blind

Ha, no worries. We all know the feeling. Enjoy the game!
Greywalker Sep 6, 2023 @ 12:58am 
to increase it you have to increase your caster stat
bzz Sep 6, 2023 @ 1:08am 
Originally posted by Greywalker:
to increase it you have to increase your caster stat

Ty,ty. Asking coz i've found some items that say 'high spell casting' thought it would increase spell attack rolls but it's only for Spell Save DC.

Thanks, both of you!
Seagal Sep 6, 2023 @ 1:13am 
Originally posted by bzz:
Originally posted by Greywalker:
to increase it you have to increase your caster stat

Ty,ty. Asking coz i've found some items that say 'high spell casting' thought it would increase spell attack rolls but it's only for Spell Save DC.

Thanks, both of you!

You'll find a few items later on that have both.

Spell Attack will increase your hit chances with anything that uses an Attack Roll, which it will say on the spell tooltip. Like Fire Bolt for example.

Spell Save DC is for any spell that requires the enemy to make a Saving Throw. Spell Save DC basically makes your spells hit harder and stick more often to the enemy.

For example Fireball will only do half damage if the enemy makes their dexterity saving throw. Spell Save DC makes that saving throw harder and your Fire Ball will do full damage more often.

It'll also make spells like Tasha's Hideous Laughter, Hold Person, Slow, Confusion and such stick more. If those fail it's a wasted spell. It's kind of funny casting Tasha's on someone and them just rolling aroudn on the ground laughing while trying to make a saving throw that is impossible for them to make.
bzz Sep 6, 2023 @ 1:34am 
Originally posted by Seagal:

You'll find a few items later on that have both.

Spell Attack will increase your hit chances with anything that uses an Attack Roll, which it will say on the spell tooltip. Like Fire Bolt for example.

Spell Save DC is for any spell that requires the enemy to make a Saving Throw. Spell Save DC basically makes your spells hit harder and stick more often to the enemy.

For example Fireball will only do half damage if the enemy makes their dexterity saving throw. Spell Save DC makes that saving throw harder and your Fire Ball will do full damage more often.

It'll also make spells like Tasha's Hideous Laughter, Hold Person, Slow, Confusion and such stick more. If those fail it's a wasted spell. It's kind of funny casting Tasha's on someone and them just rolling aroudn on the ground laughing while trying to make a saving throw that is impossible for them to make.

I would like to say it makes perfect sense now, but i think i am back at square one.

So i've found this item https://steamcommunity.com/sharedfiles/filedetails/?id=3031658152

Does it increase the chance of my character landing a spell like Hold Person, or does it increase my 'defense' against it ?

Sorry to bother you, but that 'Save' makes me so confused
Seagal Sep 6, 2023 @ 1:38am 
That increases your chance to land those spells. So, it's really good for you. It'll make that Fire Ball do full damage more often and so on.
bzz Sep 6, 2023 @ 1:50am 
Originally posted by Seagal:
That increases your chance to land those spells. So, it's really good for you. It'll make that Fire Ball do full damage more often and so on.

Oh man thank you so much, i was unsure about it for the longest time. Now i can finally equip my mage with some proper gear. TY!
Seagal Sep 6, 2023 @ 1:56am 
No problem. Enjoy the game! You'll find some really fun equipment for your caster in Act3, and all classes really.
guppy Sep 6, 2023 @ 1:57am 
There are 2 kinds of spells

1) attack spells - *you* roll a d20 and add your spell attack modifier to beat *their* armor class ( examples: scorcing ray )
2) save spells - *they* roll a d20 and add their saving throw modifiers to beat *your* spell DC ( examples: hold person, fireball )

For the most part the 2 follow the same progression, but there are items and effects in BG3 that will add to only one of them.

Also I lied there are way more kind of spells, but for the purpose of this conversation we can ignore those ;)
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Sep 6, 2023 @ 12:46am
Posts: 11