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Not worried about that. I want it for the chucking aspect with Pact Weapon. I was thinking be cool to chuck stuff. With all bonuses.
Chucking weapons is more for tavern brawler monk or berserk barbarian
Ring of Flinging, Pact/Bind, Char Modifier(From a Rapier you get later), PoB+Fighter extra attacks do combine in the game for total of 5 attacks. Plus 1 level in War Priest adds a 6th + Action Surge, 11 attacks in 1 turn. Just by tossing a rapier at ranged and added damage.
We can continue the e-peen measuring if you like by adding in random pieces of gear and buffs to buff the damage - but for every piece of gear you add I have an equivalent to buff my damage ;)
Also throw is a full action - mele attack isn't and you'd get 3 of those so effectively x3 the damage ;)
Currently a basic attack with no resource damage has a flat +22 damage, per attack that 66 damage per action before adding in extra damage from the weapon it self, buffs and various other pieces of gear that add extra damage.
It's a fun build don't get me wrong, hardly the best
Of course it will not work anyhow. You cannot drop or throw your Warlock pact weapon. Just an Eldritch Knight one.
https://bg3.wiki/wiki/Bind_Pact_Weapon
Don't even know how you calculate your +15, so you do you.
After testing your wrong about throwing :) Fighter+PoB Lock. I can chuck 4x & add in War Priest Cleric for bonus action attack in melee.
I went Champion with that build at the time to test out crit'ng with throwing and had the chucking ring and Tavern Brawler. I was bombing ♥♥♥♥ Teddy Bears & Sausages. I also had the Pike of Returning. Oh, and Gloves of Kushugo(Adds +1D4 to thrown improvised items)