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I got stupid amounts of XP and treasure in the severed hand because my rests kept getting interrupted. This was also where my necromancer came in handy, planting skull traps where the rogue had scouted before starting aggro.
Why? It hardly seems like the rules need to be tied to the era of the setting, unless you want the remake to be 100% faithful to the original game. I don't think it would be difficult to adjust the system. More of a pain might be addressing any lore that has become out of date.
https://forgottenrealms.fandom.com/wiki/At_the_Spine_of_the_World_4
Make it 3,5 and I'm down. DnD 5e as a system for a combat heavy crawler is just not going to cut it.
Likewise combats are to be prepared by DM adding a lore check before the encounter. These fires were created by magic. The water in the puddle turned into poison.