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Really hoping that they'll change the NPC interactions.
Most games ignore my pets.
In both negative and beneficial ways, depending on situation and your urge to exploit the interaction.
Running and chasing for NPCs or vendors are not fun at all!
Can't even imagine playing Beast Master and having to dismiss your (once per short rest) companion every time you go anywhere near friendly NPC.
There's actually a marginally easier workaround which is to start a dialogue with whatever NPC is getting upset and then switch character to someone not involved in the dialogue then unlink your pet and then manually walk your pet outside of the NPC's aggro distance.
It's a pain, but it's sometimes necessary.
https://www.nexusmods.com/baldursgate3/mods/668
I have tried it, and for gog achievements it works
but I can't use them or npc run away and quests get bugged cause they not in their place and other stupid stuff I seen happening.