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Iirc, they are immune to vision impairing effects.
But that doesn't explain protection from evil, and that means its most likely yet another bug.
It isn't specified in any of their passives. Besides it doesn't explain how they could bypass Protection from evil.
Are they considered "aberrations, celestials, elementals, fey, fiends, and undead?" Protection from Evil only impacts those labels.
Iirc, they are shadow undead, not just undead, so basic anti-undead doesn't work on them.
Radiant and that druid then spell you can unlock after doing a quest does though.. but also they have a reflect on radiant damage.
They are shadow undead, meaning they are immune to basic undead stuff and they aren't vulnerable to radiant damage... quite the opposite actually, they will reflect radiant damage.
And it requires concentration. Make sure if it was still on when you checked for the rolls. It is removed by you casting another concentration spell or by taking damage and failing the concentration roll. I have seen already two people (in real life) who forget about it and cast other concentration spells, wondering why their haste spell is "bugged".
I'm talking about the Merregon legionnaires who are labelled fiends by the game.
As someone coming from pathfinder, the concentration mechanic is the biggest foe i have encountered yet. Can't count how many bless and haste i must have canceled by now
That wasn't the problem though, i was still conentrating on the spell after the attack rolls.
They have advantage on magical attacks, iirc, so perhaps your disadvantage canceled out their advantage.
Have any screenshots?
🙄
More stupid homebrew to ruin the game.