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Spiked Chain
... there are very few weapon types on BG3
1. Composite Longbows on 3.5E had STR requirements to increase dmg.
2. Slings were just forgotten
3. Slings are actually easier to use, a child can use a sling. They are easier to use harder to master. The basic proficiency is just that.
Well on BG3 people are using crossbows. The issue with crossbows was on the reload side. They are easier to shoot but take longer to reload.
In 3e they were worse than bows, but better than x-bows (Can only fire once per round, twice with the Rapid Reload feat).
In 5e with the ability to add dex modifier to damage and no RoF limitations on x-bows, they aren't very competitive.
And yes, I was saying the change to crossbows was a good one.
They were present on 3.5E WotC removed them on 5E.
Instead you prefer to say that WotC has nothing to do with it and deny reality. Go live on your fantasy land.
new entry "WPN_Sling"
type "Weapon"
using "_BaseWeapon"
data "RootTemplate" "d31af642-ae35-4f22-b7a6-100f3048be33"
data "Damage Type" "Bludgeoning"
data "Damage" "1d4"
data "Damage Range" "3000"
data "WeaponRange" "1800"
data "ValueScale" "0.5"
data "Weight" "0.1"
data "Slot" "Ranged Main Weapon"
data "Projectile" "b64b516c-1afd-4f8d-b624-4c9caf06f1c2"
data "BoostsOnEquipMainHand" "UnlockSpell(Projectile_Headcrack)"
data "Weapon Group" "SimpleRangedWeapon"
data "Weapon Properties" "Ammunition;Dippable"
data "Proficiency Group" "Slings;SimpleWeapons"
This ^ sadly.
Its so easy to pick up cantrips anymore in 5e that there is little reason not to do so.
They also wanted to "simplify" weapons so the vast majority of them from 3.x and 4e don't even exist anymore and none of the martials get the special effects different weapons used to have (Trip, Shove/push, Knockdown, Restrain, Bleed etc....)
https://www.dandwiki.com/wiki/SRD:Weapons
(that ^ was just the core 3.5 srd weapons, once you account for all the extra books the number is like 3-4x that and every single one of them had special actions that could be done with them like what is listed above)
Which while it did make things easier to understand for new players also shafted martial classes quite a bit.
Seems like they tried to bring some of it back for the 2024 phb but they linked it to crits and without the increased numbers you can roll a crit on (depending on the weapon and debuffs on an enemy in 3.x or pathfinder 1-2e they could crit on something as low as a 15 or even lower) it won't really be that useful.
As a result, there are many mods that restore them.
https://mod.io/g/baldursgate3/m/gabes-darts
One or two mods out there that contain magic slings, IIRC. They used to be preferred weapons for druids, it's why I sometimes wish Halsin or Jaheira could use a sling, instead of a bow. As missile weapons, they are not that great, but a magic sling with magic properties could be useful.
Darts used to be popular for wizards, but yeah, with cantrips, you really don't want to waste your time throwing darts at the enemy. Again, unless, maybe enhanced and enchanted darts.
"Eastern Weapons SuperPack" adds shuriken to the game, which AFAIK are essentially coded as darts. Great for my monk and ninja builds.