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Everyone else has cantrips, thrown weapons (light hammer) or better ranged weapons.
Have cheap enchanted bullets, a 1d4 + Elemental Dmg isn't as irrelevant anymore.
Keeping with the theme this would make other magical effects more useful since you don't need the dmg. For instance Bullet of Darkness or Bullet of Transposition (cheaper than other ammo types) allowing the user to use their effects.
Bullet of Barkskin, a spell that usually requires touch now can be used in range.
Bullet of Water, soak target in water.
So much stuff...
They didn't put a Halfling as a companions why would they care for to put a sling?
There are a LOT of really, really stupid mistakes in D&D, but this is one of the worst. A skilled slinger can hit with extremely good accuracy and the force of a modern small caliber handgun. Slings should probably do 1d6 + str bonus + dex bonus damage. It was a nasty weapon that held its own until repeating firearms came into play.
Net
Sling
everything else was taken from the 5th edition
- bows don't take or benefit from strength despite being one of the most strength dependent weapons around
- slings are very ineffective
- slings are treated as the easier weapon to learn to use than bows, which is just obviously backwards
Having light crossbows as the default ranged weapon for people who didn't really train with weapons makes so much more sense, since that's basically the point of crossbows.