Baldur's Gate 3

Baldur's Gate 3

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Platostotle Sep 2, 2023 @ 10:05pm
Spell components
Is there a way in game to tell what components a certain spell uses? Do spells use strict 5e components? Failing that is there a list of BG3 spells online that lists components?

With abilities like silence that target specific components, I'd expect to be able to tell which spells use those components.
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Showing 1-8 of 8 comments
SoloQ Sep 2, 2023 @ 10:11pm 
Spells don't require a resource other than the spell slot to cast them. You don't need a diamond of 300g quality to revive your allies.
I still can't believe that's still a thing in DnD, who finds that fun? You're already limited to your spell usage by charge slot costs, you then also are required to burn an item to cast it as well? It's like the makers of DnD don't want people playing spell casters at all by making them the most tedious they possibly can.
kevin Sep 2, 2023 @ 10:13pm 
Originally posted by SoloQ:
who finds that fun?
role players
BigJ Sep 2, 2023 @ 10:15pm 
Originally posted by kevin:
Originally posted by SoloQ:
who finds that fun?
role players
I personally don't outside of ritual spells, mostly because it's often bs to track over eating and survival elements on campaigns where it actually matters.
kevin Sep 2, 2023 @ 10:17pm 
Originally posted by BigJ:
Originally posted by kevin:
role players
I personally don't outside of ritual spells, mostly because it's often bs to track over eating and survival elements on campaigns where it actually matters.
yeah no one does that. but smart characters are prepared with literal tricks up their sleeve.
its very different to have your party member always have an answer to a problem, vs your party member being prepared for a potential problem with and answer and deploying it.

it is sad that a lot of people dont take into account the verbal/somatic stuff, just action capability
Last edited by kevin; Sep 2, 2023 @ 10:18pm
SoloQ Sep 2, 2023 @ 10:26pm 
Originally posted by kevin:
Originally posted by SoloQ:
who finds that fun?
role players

I mean if you're gonna roleplay, then do it. All strength based classes now require the consumption of massive amounts of protein and carbohydrates to stay "FUELED!" for fighting. Dexterity classes now require spending multiple hours a day practicing their skillsets and consuming more food for "FUEL!" to stay on their A game. Those backpacks now only increase your hold capacity by what an actual bag would hold.
Dervish Sep 2, 2023 @ 10:30pm 
Originally posted by SoloQ:
Spells don't require a resource other than the spell slot to cast them. You don't need a diamond of 300g quality to revive your allies.
I still can't believe that's still a thing in DnD, who finds that fun? You're already limited to your spell usage by charge slot costs, you then also are required to burn an item to cast it as well? It's like the makers of DnD don't want people playing spell casters at all by making them the most tedious they possibly can.

Its for balance purposes to stop you from non stop spamming powerful spells all the time

If you didn't need the diamond for revivify then death becomes a trivial thing, with zero consequence
kevin Sep 2, 2023 @ 10:32pm 
Originally posted by SoloQ:
Originally posted by kevin:
role players

I mean if you're gonna roleplay, then do it. All strength based classes now require the consumption of massive amounts of protein and carbohydrates to stay "FUELED!" for fighting. Dexterity classes now require spending multiple hours a day practicing their skillsets and consuming more food for "FUEL!" to stay on their A game. Those backpacks now only increase your hold capacity by what an actual bag would hold.
the final one would make sense, but youre equating resource gating with role playing. the resource consumption is not what the role player would like, the reason for having the thing(i need to play my role to do cool stuff) is. delayed gratification/investment.

Originally posted by Dervish:
all that
this too. imagine if revive scrolls didnt exist and you could just revive everyone after every fight. or heal them without consumption(you can and people do)
Last edited by kevin; Sep 2, 2023 @ 10:33pm
Platostotle Sep 2, 2023 @ 11:00pm 
Originally posted by SoloQ:
Spells don't require a resource other than the spell slot to cast them.
Leaving aside the discussion of TT role playing, the tooltip for Silenced specifically mentions verbal components. Are they present or not? Seems like a confusing thing to leave in the tooltip if the game doesn't recognize them.
Last edited by Platostotle; Sep 2, 2023 @ 11:01pm
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Date Posted: Sep 2, 2023 @ 10:05pm
Posts: 8