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Your slots are still there they just got a little larger.
Warlock spells are supposed to always use one of your warlock spell slots (which you have only a few of, and are always at the highest level your warlock can cast - so you don't really have slots of different levels for warlocks).
But if you have spell slots from other classes, even your warlock spells will prefer to use those slots rather than your warlock slots. When all your other slots are used up, it will switch to using your warlock slots instead.
That's just how Warlock works in 5th Edition D&D. Larian copied the rules over almost 1:1 so blame Wizards of the Coast.
Larian COULD have done a much better job at adding some kind of Encyclopedia for players like you who have no idea what the rules actually are or has never played D&D 5E before but they didn't and I understand your confusion.
Warlocks are the only class that has slots that return after a Short Rest. Giving them extensively more lasting power in between your Long Rests.
Warlocks also get a considerable number of freebie spells and abilities through their Patron in the form of Invocations as they level up.
Warlocks are ALSO the only class where every one of their spell slots "upgrades" every few levels to keep their spells always casting at the maximum level.
Those utility spells? You can still use them with a higher spell slot, then take a short rest. Spell slots restored. Problem solved. Continue with your adventure.
Look for Invocations that grant you better utility so you can replace those spells with better things.
This is the strategy of Warlocks.
It may not be for you and other classes might work better instead of following the "Paladin/Warlock Multiclass Meta"
Yes and no.
Yes, it's intentional that warlocks only have one level of spell slot, rather than slots of each level like other spellcasters.
What ISN'T intentional is that a Warlock / Spellcaster multi-class will preferentially use the other class's spell slots for casting if they are available.
For example, if you have a Warlock / Bard, both with level 2 spells, you can't actually use any of your Warlock spell slots until you've completely exhausted your bard spell slots. It won't matter if you are trying to cast from the warlock or bard spell list, it will use bard spell slots if available, and only switch to warlock when they are out.
In "real" 5E, a warlock / bard would work like this:
* Warlock spells will always be cast using a Warlock spell slot. They are always upcast at the highest level of spell available.
* Bard spells will always be cast using a Bard spell slot. They can be cast using a spell slot of the correct level.
In Baldur's Gate 3, a warlock / bard works more like this:
* Both Warlock and Bard spells will use a Bard spell slot, if there is one of the appropriate level available.
* If there is no Bard spell slot of the correct level available, both Warlock and Bard spells will be cast using a Warlock spell slot.
I understand THAT part. I meant that's just how Warlocks work as it applies to spell slots leveling up with Warlocks.
That rest, not being able to use them for other classes spells, seems like a bug then, not an intended feature. If it WAS intended then the game wouldn't let you cast non warlock spells with Pact Magic slots even after using all Spellcasting slots. Since the Spellcasting and Pact magic features are different. Unique.
This, hopefully, messed up what Larian intended and wasn't the actual result they were going for. The 5E rules state they SHOULD be interchangeable, but since Larian hasn't released an Encyclopedia of class ability and spells and how features work like I have suggested in a different thread...we will never know.
I hope they fix it or otherwise make some clear indication that this is what they intended. Which would suck.
This also isn't entirely correct. In tabletop 5e you can choose what spell slots to use, you can absolutely cast Warlock spells with your bard spell slots, and vice versa.