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"Wish" is just the easy solution to every single thing. It's game breaking and DM's hate it because it's horrible to think around if someone wants to, and they don't even have to abuse it.
edit: just a copy pasta from "True Resurrection" spell:
9th level necromancy spell:
"Where some see coincidence, I see consequence. Where others see chance, I see cost."
DnD has a number of ways in which you can pull a "Dragonball", or more like kids these days know, and very crappy version while at it, "Thor's Love and Thunder ending".
So basically you will find someone, somewhere, with some power that can do whatever you want, be it in that exact wording or a specific thing that does it.
The problem is not how to do it, the problem is cost.
While the wish spell "might work" (it will really boil down to the DM wanting it or not), there are other means to do it. Almost all are a "wildcard" method. There is afaik no specific thing that will be "specifically designed" to cure it.
And the idea that klling a master vampire reverts the vampires he sired is an idiotic plot device to make movies have happy endings. What happens when you kill the sire of a vampire is that the vampires below that sire will become their own masters. Often then what happens is one go killing the others until there are no threats to that winner's coven. That is even said by Astarion at some point: The worse threat to a vampire is not a vampire hunter or sunlight. It is the other vampires.
Raise Dead - 10 days since transformation
Resurrection - 100 years since transformation
True Resurrection - 200 years since transformation
Afterwards you need godly intervention or use "wish"
D&D tabletop has a DM who can let you do whatever -- you can get cured by paying a high level cleric/wizard, some epic quest, some rare magic item, whatever he thinks up for it. Could even go skyrim, give it an incubation period where you have to rush to cure it else you turn...
This is the beauty of table top.
Video game, your DM is a harsh, unthinking rulemonger who probably doesn't offer any cure, not 100% sure as I don't like this companion.
"This spell neutralizes any poisons and cures normal diseases afflicting the creature when it died. It doesn't, however, remove magical diseases, curses, and the like, if such affects aren't removed prior to casting the spell, they afflict the target on its return to life."
I am pretty sure vampirism is not a poison effect or a normal disease.
True resurrection on the other hand:
"This spell closes all wounds, neutralizes any poison, cures all diseases, and lifts any curses affecting the creature when it died. The spell replaces damaged or missing organs or limbs.
The spell can even provide a new body if the original no longer exists, in which case you must speak the creature's name. The creature then appears in an unoccupied space you choose within 10 feet of you."
Ao is the only known overgod in the pantheon, too. Please correct me if this isn't the case anymore.
And to revive someone you need to kill that being, it can be an zombie, it can be an vampire.
You "need" to revive the corpse, it will be revived as an human, not an undead, after all. And a vampire can only be an undead.
That is not true. I use kindle, but I guess there must be a Google thing you can go and read the D&D 5e books in a form you can "search" them.
The list of Overdeities (Because it has Gods and Godesses) is actually quite large beyond "only".