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Pretty one dimensional for an evil roleplay but I guess some people just find that easier even if its not too realistic *shrugs*
Doesn't he, like, immediately tell you all his secrets if you kill him?
Evil protagonist not resisting his Dark Urge is sort of one dimensional by definition and such behavior is perfectly realistic for him - Dark Urge is killing for the slaughter itself even unprovoked and Gale is certainly provoking him.
I agree it is not the most common/typical/interesting (I would say rather than 'realistic') kind of evil, but it is what Dark Urge is. Sadly, it seems to be the most 'rewarding' evil roleplay in BG3 - if the protagonist does not view the mayhem and destruction he causes as a reward enough in itself, the evil path leads to less power/riches than the good path. You lose companions and NPCs (that makes sense) together with their questlines and related loot and rewards but there is not enough evil-path-only content to compensate for that and reward the evil protagonist with what evil people usually sacrifice their friends and acquaintances for - power in one form or another. Thus evil paths available in BG3 are mostly stupid-evil paths as they fail to be self-serving. Smart and provident selfish evil protagonist would follow mostly good path in BG3 - not because he cares about others, but because it gives him more material rewards.
As for 'one dimensional' - that is why I started this thread, to map all the relevant options and be able to choose one that fits evil roleplay and does not end in premature game over. Sadly it seems, people willing to share here what they know are not that deep in BG3 yet themselves - those who have already finished several playthroughs are probably rather playing even more than browsing troll infested forums.
And yes, Gale getting killed triggers his fail-safe demanding him to be resurrected and providing more info why is it important. That does not change the fact that while he was alive, the insolent sod felt entitled to make demands without explaining anything and even dared to get angry when the protagonist probed him for more info. While the orb deserves to be taken very seriously, Gale himself deserves no compassion.
Thanks for confirming that.
Do you know if Gale dying anytime after consuming these 3 items (or even after Elminster temporarily fixes his condition) still triggers the same ressurection requirement and failing ressurection causes game over after 2 long rests (same as if he dies early in the game before consuming 3 items and meeting Elminster)?