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It's more about you being used to this concept rather this concept being realistic in any form.
I think it's funny that both you and the OP cite ''immersion breaking'' whether it's on the back or not when the alternative to both is that your character carries their shield in a magic tardis pocket.
Well, thing is... there is really no good, immersive solution... so the best thing to do is to just don't bother.
I dislike not being able to see my characters shields held somewhere on their person when not fighting. The only thing that I can see possibly working would be to make shields smaller / spending a lot of time making manual adjustments to npcs and races. :Shrug:
Ok i dont know how to carry a shield properly in rl, but vanishing into nirvana is the top of unrealistic and immersion breaking.
Again? Did you not post this weeks ago and we were like: look - on Nexusmods there is a mod which solves the issue for you.
Well then i guess i have to take the tardis bag Option for my immersion XD. Not perfect but also not absolutely unrealistic for the BG world XD.
Nevertheless i would like the idea of getting this Option added with a Patch.
And just to know: why wouldnt you carry a shield on your back? Isnt this practical?
No, wasnt me ^^
Bwahahaha, these Larian fanboys have an excuse for everything, don't they? xD
Shields on back = immersion-breaking!
Shields becoming invisible when not used = now we're talking!
Did you even read what i said?
There is no definitive solution that is realistic and not immersion breaking, i was pointing this out and that devs need to find a compromise and i was pointing that out. There are many more things like that, that people don't even notice.
Yes, there is. Display Shields on characters' backs, like countless of other games did before.
It's not immersion-breaking because 99.9% of people playing these games aren't medieval warfare experts and only care about "looking cool".
EDIT: Also, doing a quick Google search brings up a ton of content suggesting that Shields were indeed at least occasionally carried on backs by various types of fighters throughout history, so there goes your realism angle as well. Guess you were just talking out of your ass.
Ok, let's ignore being a "warfare expert", while it only takes some common sense.
the issues you will face:
1. Textures clipping
2. Animation issues
3. Shields doing nothing on the back (some games do include defense from attacks in the back)
It's still immersion breaking, even if you don't have enough common sense to realise how unwieldy carrying a chunk of metal on your back is... but i guess no one is carrying any backpacks.
So how did all those other games pull off being able to display Shields on their characters if it's such an immersion-breaking undertaking? Even fast-paced action games like Dark Souls somehow managed to have Shields displayed on players' backs.
You're speaking as if this was some crazy, completely novel idea when in reality we have countless examples of games that did exactly that without breaking any immersion.
Your arguments make no sense.