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Yeah, people seem to not be aware of this fact. There is almost zero difference between balanced and tactician difficulty. Some people claim the AI is smarter but it's not true. The AI behaves pretty much the same as it does on balanced.
What's really going on is a bias in peoples perceptions based on the concept of 'difficulty'. If you tell somebody tactician is the hardest difficulty they are likely to assume it's much harder than it actually is. Many people are mislead simply because of the power of suggestion.
Man , i want to say things i don't want to say about you because if you claim there is generally no difference between both difficulties then i am pretty sure you never played it , i guess you just got insulted that i call balanced to easy.
Who needs spell slots? Get fake HP and blast away.
You are just avoiding the issue by inflating the hit chance to a point that it can't rig itself any further by using +2 rolls i want to play a difficulty where they add things not rig dice rolls.
Ok so why exactly is RNG then in the enemies favor? You can claim that is how RNG works but compare that to balanced there is no denying there is being fiddled with and that is the entire issue with this difficulty.
If anything the game's missing at least 3 difficulty levels above it.
Occassionally, boss-type enemies will have an AC bonus listed as being due to "Difficulty: Tactician" in the combat log / stats screen, but this is only specific enemies, and it is a completely visible to the player. If you see an 80% chance for your attack to hit, that's a genuine 80% chance.
Tactician necessarily means you will get hit more, but it doesn't necessarily mean you'll hit the enemy less. If you're having issues with "worse RNG," that's all in your head.
At the end of the day, it seems like your strategies revolve completely around not getting hit, and that doesn't fly in Tactician. Plan to get hit, and plan around that, rather than planning around your ability to save scum until the stars align.
Just accept that you're not min/maxing and whatever well enough to take on Tactician and step down to balanced. There's nothing wrong with playing on something that isn't Tactician. You're clearly not having fun on the current max difficulty, so why continue playing it if you're not having fun?
You're complaining about yourself more than you're complaining about the game at this point.
Just wanted to add something.
That wimpy +2 for all enemies ins insuficient, BG3, unlike a normal D&D world, gives it's players a mountain of magical and legendary items, even your custom character's underwar has some crazy +20 AC bonus attached to it.
So even if all enemies get +2 to their rolls, they are still far outmatched, and outgunned by all the junk and their special effects on the player's characters, most enemies are either naked or using crappy/simple weapons, while a player won't have a single slot of equipment without some sort of broken item.
That's why the "tactician" difficulty isn't enough.
I really want something quit a bit more challenging than Tactician, ideally with more enemies in combat because most fights are pretty small.
No disrespect, but I think it just boils down to you need to get better, try different strategies, etc. There's absolutely nothing wrong with playing on normal until you're better suited to play on tactician also. And you definitely do not have to resort to cheese/save scumming to survive on tactician difficulty.
You are missing some chops mate. Most expert players see Tactician as barely more difficult than normal. The big gap you say you are personally experiencing between normal and tactician is because of gaps in your D&D knowledge and/or gaps in your tactical approach.
Because you say you find normal easy that means you are proficient with what you already know but you are missing the next steps that make Tactician enjoyably challenging rather than very hard like it is for you at the moment. You'll know when you are getting there 'cos the +2 the enemies get will no longer register on your radar. Likewise you will rarely if ever concern yourself over dice rolls. Skill and calling the right shots trumps dice rolls every time.
If you enjoy a challenge and you want to play Tactician you need to take this on board and find out what you are missing in terms D&D knowledge and/or tactical chops. A good way to do that is to pick a battle or two you had a bit of trouble with and watch how some really good players tackle it on Youtube, you'd be amazed at how many ideas you can get from doing that.
Werglia, for example, has a really convenient showcase boss battles playlist for this if you're interested, and his examples are mostly taken directly from his first BG3 playthrough live streams on Tactician, i.e. they are real not faked for video.
https://www.youtube.com/playlist?list=PLr6bLo7aWvnXfF9ef1iZN2tQ6-uvp8Oxw