Baldur's Gate 3

Baldur's Gate 3

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Sia Aug 31, 2023 @ 2:33am
Fog Cloud seems.. weird
I get advantage for shooting into the cloud with a bow. I'd assume the fog would make things inside harder to hit, no??
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Showing 1-14 of 14 comments
shogunsmurf Aug 31, 2023 @ 2:38am 
Yes but the enemy inside is blinded and doesn't see the arrow coming so can't dodge it. Thus advantage.
Makkura Aug 31, 2023 @ 2:40am 
Originally posted by shogunsmurf:
Yes but the enemy inside is blinded and doesn't see the arrow coming so can't dodge it. Thus advantage.
On that note the alternative would be something like flat footed was in 3.5, which is the AC-Dex Bonus.
Sia Aug 31, 2023 @ 2:44am 
Originally posted by shogunsmurf:
Yes but the enemy inside is blinded and doesn't see the arrow coming so can't dodge it. Thus advantage.
While I completely understand this logic, you can hide inside being heavily obscured.
Snaef Aug 31, 2023 @ 2:44am 
It is weird and should not be possible to see any targets, in either fog cloud and darkness, from the outside, but I guess Larian houseruled it
Shyba Aug 31, 2023 @ 2:46am 
Originally posted by Sia:
Originally posted by shogunsmurf:
Yes but the enemy inside is blinded and doesn't see the arrow coming so can't dodge it. Thus advantage.
While I completely understand this logic, you can hide inside being heavily obscured.
heavily obscured isn't invisible. people outside can still see "something" standing there though if this had mechanics like... firing near an ally is risky then yeah that could be problematic :D.. which blob is that... is that my buddy... or the baddie?!
Sia Aug 31, 2023 @ 2:48am 
I would love to see the cloud block some sight, and see enemies use it too. Either way just wanted to see others peoples opinions on this floaty substance
Sia Aug 31, 2023 @ 2:49am 
Originally posted by Shyba:
Originally posted by Sia:
While I completely understand this logic, you can hide inside being heavily obscured.
heavily obscured isn't invisible. people outside can still see "something" standing there though if this had mechanics like... firing near an ally is risky then yeah that could be problematic :D.. which blob is that... is that my buddy... or the baddie?!
Given that it's a game you'd know which but if that was a mechanic somehow implimented I think it would be cool for the more rp/dnd side of it
Shyba Aug 31, 2023 @ 2:50am 
Originally posted by Snaef:
It is weird and should not be possible to see any targets, in either fog cloud and darkness, from the outside, but I guess Larian houseruled it
Fog cloud doesn't prevent vision it just makes it heavily obscured (hard to see) Darkness LITERALLY prevents vision from outside so you can't shoot in

as for "advantage" things outside Fog cloud can see inside it "somewhat" but if you are inside you can't tell that archer 30 feet away is about to shoot you so you aren't trying to dodge anything

bg3 simulates that by blinding them.
Last edited by Shyba; Aug 31, 2023 @ 2:51am
Makkura Aug 31, 2023 @ 3:01am 
Originally posted by Snaef:
It is weird and should not be possible to see any targets, in either fog cloud and darkness, from the outside, but I guess Larian houseruled it
A issue is that the rules are worded poorly and are open to misinterpretation.
A heavily obscured area--such as darkness, opaque fog, or dense foliage--blocks vision entirely. A creature effectively suffers from the blinded condition when trying to see something in that area.
and
A blinded creature can't see and automatically fails any ability check that requires sight.
Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage.
Naivly one could think that the blinded condition only applies to the create inside the are
"A creature in that area suffers from blinded when trying to see something".
Instead it should be interpret as written "A creature suffers from blinded when trying to see something in(side) the obscured area".

However, this can once again be their engine just not being able to abstract that complexity.
Last edited by Makkura; Aug 31, 2023 @ 3:03am
Makkura Aug 31, 2023 @ 3:06am 
And it is easy to see why people are misinterpreting that. They are obviousy, and correctly, not thinking that a creature outside of the fog should be blinded. But that isn't what is worded in the rules, the rules say "effectivly blinded". As such, a creature looking into the fog is for the duration it is looking inside the fog as if blinded.
Tafka Aug 31, 2023 @ 3:07am 
you foeggett one thing Darkvision!
Sia Aug 31, 2023 @ 3:10am 
Originally posted by Tafka:
you foeggett one thing Darkvision!
I heard darkvision makes you able to see in the fog but I have yet to test this? That would be weird if true, since it's technically not dark.
Last edited by Sia; Aug 31, 2023 @ 3:10am
Makkura Aug 31, 2023 @ 3:11am 
Originally posted by Tafka:
you foeggett one thing Darkvision!
Dark Vision applies to Darkness, not obscuration.
A monster with darkvision can see in the dark within a specific radius. The monster can see in dim light within the radius as if it were bright light, and in darkness as if it were dim light. The monster can't discern color in darkness, only shades of gray. Many creatures that live underground have this special sense.
Having dark vision would enable you to see inside a darkness spell as if it was dim light [actually it doesn't, the spell explizitly says no dark vision], but it does not change behavior regarding fog cloud. While darkness effectivly creates as a environment effectivly is a "heavily obscured" area as well, it's not the other way around.

/edit: unless Larian fudged that up as well, of course.
Last edited by Makkura; Aug 31, 2023 @ 3:17am
Snaef Aug 31, 2023 @ 3:35am 
The PHB clearly states:
A heavily obscured area—such as darkness, opaque fog, or dense foliage—blocks vision entirely. A creature effectively suffers from the blinded condition when trying to see something in that area
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Date Posted: Aug 31, 2023 @ 2:33am
Posts: 14