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Later on you can get "ability improvement" as a feat if you want which lets you +2 in a stat or +1 in two stats of your choice
Hope this helps!
This game uses a point-buy stat gen system (an optional method going back to 2nd Edition). It usually results in what's called the "standard array" unless you deliberately take two dump stats. Personally I wish they'd have given us the option to roll for stats.
the highest stat PCs can get naturally is generally seen as 20 any number above this is given via items.
point-buy is the gold standard for balanced character design in DnD. I still have nightmares from spending half an hour to roll that one almost perfect stat combination in original BG.
I remember that the old "Gold Box" games from SSI let you manually enter whatever stats you wanted, ostensibly to let you recreate your favorite characters. ;). Of course, they also threw ridiculous fights at you (hello, Mulmaster Beholder Corps) and ability scores were a bit less impactful (e.g. IIRC, a Strength of 16 gave you +0/+1 hit/damage; a Strength of 18/00 gave you +3/+6) while class/level mattered more.
But I wouldn't do it at the cost of dropping Con to 15, I'd dump some other stat.
It fit my roleplay and I can boost that STR to 18 later.
Thanks for all advices guys. Well appreciated.
You can respec as many times as you want, no need to start over. Respec costs 100 gold which is nothing really.
Oh thanks for that info. I just beated the Commander Zhalk so I did not want to restart this.
Made my day. Thanks.
Mild spoiler: You can get a +1 in act 1 for 1 character. So by level 4 you can cap at 20 for your main character, though in multi-player I am not sure how you would decide who gets it.
There are not going to be any 40 str half orc dragon disciple/warriors here, though.
FWIW the point buy costs more at higher levels, so starting a little lower (14 for example) and raising it later lets you have a higher total score (sum of all stats) than maxing out 1. A few characters can benefit from this if you plan to multiclass or have one of the advanced characters (like unarmored monk) who require a more careful distribution.