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In single-player I'm playing with many mods, the BG3 mod manager is very easy to handle however. You can simply drag all your active mods from the load order to be unactivated, even if the files are in your physical mod folder. Then simply export mod order to game and you are good go. I've had no bugs whatsoever, I'm also the host of the multiplayer game and it's only the Party Limit Begone mod that we all have installed.
Thankfully Baldurs Gate 3 own launcher has an option to show altered files. This shows what files are changed and where they can be found. I still have to manually delete those files like I had do to before with the manual installation.
Ill try the BG3ModManager from LaughingLeader this time. If that doesn't work I might have to use virtualization or a different Windows installation altogether.
https://steamcommunity.com/sharedfiles/filedetails/?id=3029018792
This sounds great. No modloader required and I am able to seperate the playthroughs cleanly. And without the hassle of virtualization of a windows different installation.
However this also removes steam. Are you still able to get achievements this way?
Unfortunately no.
I have thought of different ways to get both - achievements and clean separation. But due to how Steam achievements works, it would always turn back into "as much a hassle as before".
I settle it with: if you want achievements, you have to deal with mods every update and rely on the mod authors to provide updates as fast as possible. Only when you are good without achievements you can go on with whatever version you want to play.
No way around that.
Hey what about for mods in the Override section of BG3 mod manager? How do we disable those momentarily without uninstalling
I pay my taxes.
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