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Ein Übersetzungsproblem melden
But yeah, she definitely behaves more Neutral Good in practice, and is pretty great here too.
Law in D&D isnt strict about human's law. It means a code of conduct.
Chaotic good is saving the little guy no matter the consequences. Good above all else.
Lawful Good means the greater good above all else.
Lawful Evil means ploting and scheming for own profit
Chaotic Evil randomly killing people.
The opposite of LG isn't LE, the opposite is CE.
Very good! This is it ....
In BG1&2 I really hated Jaheira (but I always LOVED her Avatar picture in BG2) ... but now: I like her. She is mutch"softer" and nicer. And have a lot of humor. I really liked the discussion with Sarevok and her.
Of course she don't loves "us" ... we have a tadpole in our head ... we could transform every second.
(And I'm still very sorry for her cause of this thing with Khalid. I was really heardbroken about it
Wrong.
LG = Following the laws of civilization regardless.
NG = Greater good above anything else.
CG = Following your own sense of good.
CE = Using acts of evil to serve your own purpose.
NE = Discriminatly killing for the sake of evil
LE = Killing accordance to evil doctrine.
Depends on your Deity. If your Deity is LE you do LE acts.
In fact you can do any acts close to it. LE and LN, TN, NE.
This is not the Witcher. Gerralt isn't LG.
Jaheira is not an authority figure. No matter how much she tries to pretend she is, she's not. She's the fantasy equivalent of a bodybuilder performing a citizen's arrest. My character doesn't have authority issues, they have issues with people threatening their friends. They bond with others quickly and see anybody they have positive interactions with as friends. A cackling jokester whose number one goal in life is to see as many smiling faces as possible. Reactionary might be a decent word, with the caveat that it only ever applies to direct threats of violence on people they like.
I still don't see how Jaheira is in the right to attempt to murder people for just being alive near her, yet those people are not in the right to not want to be murdered. You'll have to explain that one to me.
I think it was that, or maybe something else, but I remember a dialogue about how it's basically not her problem and she's just worried about the Absolute at the moment.
Law is not about the laws of civilization. Many people understand it that way but it's not. It's about community not necessarily society. Thus the "end justify the means" mentioned above. If you ever play more alignement driven campaigns like The Temple of Elemental Evil you'll see.
You're right about NG but it's according to their needs. So a CG often goes further in pursuit of goodness as their conscience directs, not being restricted by anyone else's views.
You can tell she's left her best days behind her, I actually like that, it's realistic.
Another thing that is realistic is not trusting some rando who walks into your camp with all the tell-tale signs of the enemy you are fighting.
Other games people just instantly trust you and believe you to be the Messiah without any proof to back it up, here we get to earn her trust and that makes more impact to me.