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Well, from a gameplay perspective this is a static campaign and not a tabletop with a live DM to make decisions on the go so the responsibility falls to the player as long as there's a clear indication. As for having SH with you Larian couldn't have made it clearer. You are in a lost Sharran temple and you have a Sharran Cleric companion who for some reason can't shut up about their Sharran worship and their aspiration to become a Dark Justiciar, which as you find early on in it is the place to do so. They might as well hang a huge banner at the entrance saying "SH's character arc". Not bringing her along isn't on the game, it's on the player. The only thing the game could have done differently is REQUIRE her to be in your party and that's even more railroady. Sure, if you could be a Sharran too that would work well but it would also clash with SH's backstory as you'd be part of the same cloister.
It'd be like going to the Githyanki Creche without that annoying yellow toad and being confused you missed content.
If you feel like this, than you had not paid attention to a big chunk of the story.
it's the same with pretty much everyone elses questlines. You are not forced to bring anyone to get a desired outcome baring Astarion if you let him ascend. And this moment. But what bugs me is not that 'I' cant kill her, to hell with that. It's that they give the illusion of a choice. I literally cannot do ANYTHING to progress unless i free Nightsong.
meh I just kept my trap shut the whole time because it wasn't about me in that moment
I'm not enticed to bring karlach to fight Gortash.
I'm not enticed to bring Astarion to Cazador.
etc.
Yes, there are unique dialogues and a few outcomes, but in the grand scheme of things they are not as important as this one 'choice'.
The difference between them, and SH, is that SH is important to the main plot in act 1 and 2. And the whole dungeon is tailored to her story.
There is your problem.
Nightsong was repeatedly “killed” with that spear for a century at least.