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Paladin to OP
Druid to boring
Druid. Opens up more interesting options than the other two. Oh, go with Tiefling / Drow druid!
Honestly, I was thinking Drow Druid if I did it. I think that's an odd combo, and I think it'd be really neat to see how the world reacts to it!
You learn something new every day!
With how many charges have and how it gives you full Hp when change in general, can basically face tank anything in the game.
Been an awesome playthrough and not like entirely lose potential as a caster either.
Paladins are one of the worst classes in the game. OP? Sure they can do damage. If they can reach the target. Garbage range, bad movement speed, low defenses if you want that strong damage. I used a paladin in Tactician mode and every time I did I regretted not bringing a Wizard or Druid. I even bought the paladin the best possible gear and still they floundered in fights. With a single fight at end game they shined in and it wasn't a hard fight.
Melee is extremely bad in Baldur's gate. You could have the best damage in the world it doesn't mean anything if you can't reach your target.
Cat form in particular is my goto for scouting and ahem "special operations", no-one suspects the CAT!
If you're going to be leaning evil then a spore druid might work nicely.
Land druids can actually get pretty solid use out of the charges to wild shape - Spore druid is basically never going to wild shape since they use the charges for huge temporary HP.
Anyway I'd say probably not paladin if you don't want to worry about the oath, either other option is fine.
Though if you want to be land specifically and don't want to touch wild shape I'd maybe give bard a little edge