Baldur's Gate 3

Baldur's Gate 3

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Feomathar Aug 29, 2023 @ 5:17am
Githyanki are the best Race - and it sucks
So before the release of the final BG3 Version, every race had their specific Advantages in Attributes. Some were stronger, some were more agile.
But now...it doesn't matter and every race can pick their own +1/+2 Bonus on their Attributes.
What is left, are some Resistances and "unique" features like Dragonsbreath or a Bonus Cantrip.
Except one Race: *The Githyanki*
They have the really OP ability to chose an Attribute and get on ALL the related Skills a Proficiency-Bonus for the complete Game! No concentration, no Rounds-Limit. For the complete Long Rest. AND! They can change it after one.

Now...Humans get 1* extra Proficiency (they can't change). If I take Githyanki I get up to 5!
Plus (because why not): Misty Step as a 1/Long Rest. Which is not much, but overall Better-Have-It-Than-Leave-It.

Larian...wtf? WotC already thought this through (kinda...still OP).
It's better to have distinctive Races who have Strenghts and Weaknesses (ESO still is the King), than this "Everybody-can-be-everything-equally"-BS.
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Showing 16-30 of 33 comments
Snuptik Aug 29, 2023 @ 8:47am 
i still prefer halflings. reroll 1 is just from math good in this game.
bcursor Aug 29, 2023 @ 9:19am 
Originally posted by Glyph:
Using the stats rule from Tasha's is great. Now people can play whatever the heck they want without worrying they are tanking their stats.
they are not using Tasha's rules exactly. They are mixing Tasha's rules with their own homebrew system.

In PHB Drow has +2 dexterity and +1 charisma; in Tasha's rules this converts to +2 +1 ability bonus. If a race has +2 +2 bonus on something then in Tasha's rules they have +2 +2 bonuses which they can apply any of the abilities.
Last edited by bcursor; Aug 29, 2023 @ 9:19am
bcursor Aug 29, 2023 @ 9:23am 
Originally posted by Deified Data:
Originally posted by bcursor:
totally agree with you. there is no point picking a shield dwarf unless you want to use medium armor as a wizard/sorcerer. every race get +2 +1 ability bonus. subraces like shield dwarves should have +2 +2 ability bonus (they have +2 str +const bonus in original DND)
What if you wanted to play as a dwarf
then you should go with duergar or hill dwarf.
Gaius Aug 29, 2023 @ 9:28am 
Originally posted by Feomathar:
So before the release of the final BG3 Version, every race had their specific Advantages in Attributes. Some were stronger, some were more agile.
But now...it doesn't matter and every race can pick their own +1/+2 Bonus on their Attributes.
What is left, are some Resistances and "unique" features like Dragonsbreath or a Bonus Cantrip.
Except one Race: *The Githyanki*
They have the really OP ability to chose an Attribute and get on ALL the related Skills a Proficiency-Bonus for the complete Game! No concentration, no Rounds-Limit. For the complete Long Rest. AND! They can change it after one.

Now...Humans get 1* extra Proficiency (they can't change). If I take Githyanki I get up to 5!
Plus (because why not): Misty Step as a 1/Long Rest. Which is not much, but overall Better-Have-It-Than-Leave-It.

Larian...wtf? WotC already thought this through (kinda...still OP).
It's better to have distinctive Races who have Strenghts and Weaknesses (ESO still is the King), than this "Everybody-can-be-everything-equally"-BS.

Gith are sure in the strong side, but they are not alone.

It all depends on your prefered class and what you will actually LACK to complete with race. I.E., some classes really become better with dark vision, or with extra movement speed, shields to have use for your OH slot if you are a caster, 2 1 hand crossbows in classes that can't use them, the list goes on.

IMHO there are, of course, tiers, and Gith is S, alongside Wood Elf, Half Wood Elf and Half Orc. Human is far from bad tough, specially for casters, I'd give them A or a high B, Civil Militia is that useful.
surreptitious Aug 29, 2023 @ 9:30am 
The word you are looking for is Vanilla

Welcome to the new world.

Everyone is Gay , wanna be Gay , think im Gay
Everyone is the same race call it vanilla race
Every aspect of the character is vague and undefined, or if you will flavourless.

One more step toward boring
Why not just have race = Tav
then just open up the character creator to make whatever look you want.
It the only purpose for Race .... a looks filter......

VANILLA
Feomathar Aug 29, 2023 @ 11:25am 
Of course woodelf seems good, but if you do the math, it is *by far* better, to have 5 additional Proficiencys.

But I really meant, that is was better, when all races had their distinctive strength and weaknesses.
It seems weird, that now a Gnom and an Orc can both start with a 17 in Strength.
The specific +/-2 on the attribute min/maxed out the starting Way. Yeah, a Orc-Mage was still possible, but you had to deal with the fact, that they won't be as intelligent as a natural born magic-afficinado race. Which is a good thing.
Roleplaying is always better, when you as a Player can't be in total control.
Don't believe me? Play "Wildermyth".
Or just play BG3 without Save-Scumming. An "Iron-Man" Mode would be so Dope in my opinion (Which I believe was intended, but because of the *massive* Troubles of Bugs/Savefile-Corruption, etc. an impossible Deal).
But okay...it is not a real-life D&D Session and the Devs are well aware of that ("We don't/can't do Lvl 12+" Scenarios).

Besides all that...still a nice game. Well Done.
Give the writers and Voice-actors a raise.
Naamtar Aug 29, 2023 @ 11:27am 
I think an argument can be made for Half-orcs and Wood Elves, too, depending on the class.
Lamp Aug 29, 2023 @ 11:28am 
Balance = boring. Homogenization = bad.

Gith are the product of illithid eugenics and crazy DnD history, let them be OP, OP.
Jean-Maurice Nya Aug 29, 2023 @ 11:32am 
The Giths are Illithids arch ennemies. It makes sense they're a strong race compared to others.
Naamtar Aug 29, 2023 @ 11:37am 
Originally posted by Feomathar:
Of course woodelf seems good, but if you do the math, it is *by far* better, to have 5 additional Proficiencys.

But I really meant, that is was better, when all races had their distinctive strength and weaknesses.
It seems weird, that now a Gnom and an Orc can both start with a 17 in Strength.
The specific +/-2 on the attribute min/maxed out the starting Way. Yeah, a Orc-Mage was still possible, but you had to deal with the fact, that they won't be as intelligent as a natural born magic-afficinado race. Which is a good thing.
Roleplaying is always better, when you as a Player can't be in total control.
Don't believe me? Play "Wildermyth".
Or just play BG3 without Save-Scumming. An "Iron-Man" Mode would be so Dope in my opinion (Which I believe was intended, but because of the *massive* Troubles of Bugs/Savefile-Corruption, etc. an impossible Deal).
But okay...it is not a real-life D&D Session and the Devs are well aware of that ("We don't/can't do Lvl 12+" Scenarios).

Besides all that...still a nice game. Well Done.
Give the writers and Voice-actors a raise.

In previous Larian games "ironman" was called "Honour Mode" - I'm hopeful they'll introduce it to BG3.

It is honestly difficult to play through a game of this length without scumming it at some point. Especially after a first playthrough where you have prior knowledge of outcomes.
Muad'Dib Aug 29, 2023 @ 11:40am 
The Githyanki are OP, but humans being middle-of-the-pack is in-line with the series. In BG1 and 2 it was almost always better to be a Half-Elf or Elf over a Human.
Kalypso Aug 29, 2023 @ 11:43am 
Originally posted by Lamp:
Balance = boring. Homogenization = bad.

Gith are the product of illithid eugenics and crazy DnD history, let them be OP, OP.
i mean, they really aren't though. You would likely wanna play a Warlock with them and even then, to build them up to their strengths means you miss out on Shadow Armor and some of the best scaling options for warlocks. It's nice to have assess to Longswords out the gate, but duel weapon and a level in fighter for two weapon fighting is so much more effective. Which also means you get Longswords and Medium Armor.
Seswatha Aug 29, 2023 @ 11:45am 
Not really. The best melee is probably Half-Orc.

The best caster is Wood Half-Elf unless you plan to multiclass with something that gives you shields (and either take it at level 1 or have it as a subclass feature which I'm pretty sure is exclusive to Valour Bard).

The strongest combat bonuses if you don't care about proficiencies and melee crits is Deep Gnome.
Last edited by Seswatha; Aug 29, 2023 @ 12:02pm
Sir Seanicus, Esq. Aug 29, 2023 @ 11:46am 
Githzerai are cooler.

Githyanki are just discount Klingons.
Last edited by Sir Seanicus, Esq.; Aug 29, 2023 @ 11:46am
Mosey Aug 29, 2023 @ 11:52am 
Originally posted by RhodosGuard:
And there would be no reason to play anything BUT a shield dwarf as a martial with the original stats.
Medium Armor Proficiency without a class or feat requirement is a brilliant racial, and not recognizing that is not a fault of the game, but yours.

False.

Dwarves are slow. Don't forget that some races have actual negatives as well as bonuses.

Every martial class gets medium armor by default and they get every weapon proficiency as well, so it's largely wasted overlap on a shield dwarf.

Now a shield dwarf makes a better caster given their racial proficiency. LOL, right? Silly if you ask me.

Now, YOU might choose shield dwarf because they could hit 17/17 in STR/CON but don't forget not everyone wants to be forced into ability increases at level 4 either.

There are trade off's you're not considering there.
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Date Posted: Aug 29, 2023 @ 5:17am
Posts: 33