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Yeah, I didn’t kill the plant beings in the Underdark, considering those folks, (plus they mentioned having a shop in BG.) I mean inless they’re genuinely doing an evil play through, I think it defeats the purpose of playing a CRPG.
….but now that you mention it, regarding the Inn, Shadowheart automatically killed Nightsong in my game after I killed Belthazar. So technically I couldve gone back to the Inn and killed everyone before continuing into the Moonrise Towers. That is probably the only meaningful XP I Ieft on the table buy I’m not sure if its enough to level me up to 8. I still need around 2.5k XP.
if all 4 mindflayer start mind blasting you of course you are going to get stuned to death.
I’m running Shadowheart, Astarion, Lae-zel, and a custom half wood elf druid that’s 70% caster, 30% support.
I do have to re-try a lot of the boss battles a handful of times, however. So it’s not the smoothest play through but I like it this way because it pushes me to get better — to approach things smarter — and I find it more rewarding this way. I very much subscribe to the Japanese way of gaming. Hard, difficult, & unforgiving — but also rewarding.
Alert trait? I have to look into it. I definitely remember seeing it when I was picking
I don’t think it’s initiative. I get first-strikes on the flayers. I kill one, almost two in the first turn, then they decimate me during their turn, (in part due to the stuns as mentioned.)
Anyway, Freedom of Movement is your friend in the Mind Flayer fights. Also, if you picked up the resonance stone, drop it somewhere or send it camp before fighting them.
A tip is to kill all the intellect devourers before opening the pods if you haven't done that.
There's also one of the full rest machines you can use by the elevator going deeper, use that to heal up before releasing the mindflayers.
I did the Nere battle by siding with him and fighting the rest of the Gnome Slaves but now that you mention it I never concluded that quest. I never saw Nere again. And I did kill the Hag in her dungeon and her minions in The Tea House, and saved the girl in that last battle. But I’m sure I didn’t finish every single side quest. And I didn’t take the Mountain Pass at all, I went straight into the Underdark from the witch’s house, and then to Grymforge, then Shadowlands. So lol yeah, I guess I didn’t finish as many side quests as I thought. But regardless I do feel like im probably at around 85-90 completion rate for side missions / encounters. But that difference would mean I’d probably be one whole level higher, maybe?
That’s a no on the mountain pass, I went into the Underdark after defeating the hag and thats a no on Halsin. Unless Im misunderstanding which quest you’re talking about. I sided with the druids in the grove and prevented Minthara from raiding but I never lifted the curse from anything ? (Thinking) Also, please understand, I dont look at walkthroughs or guides online so thats also why I sound a little clueless. But given that I’m done with act 2, I decided to ask because I genuinely felt like I was doing almost everything. So wow. Theres my answer. I understand missing the second route because Im playing an immersive play through and plan to do the second route in a different play through but I missed the Halsin quest.
…but now Im thinking tactician on lvl 9-10 must be a joke. As it is i feel like it’s too easy which is why i was surprised by the difficulty curve against the Mind Flayers in the side quest. So no regrets. Also on an RPG perspective why would i take one route to the Underdark, and then grind the second route. I would rather leave the second route for a second play through — its not necessary unless you plan on doing one play through and be done with it? But yeah, it explains why people are lvl 9-10 by the end of act 2.
You will now have a 2h wield that can do 40ish damage per swing if you do it right, and with speed potion, twice a turn, at lvl 5, which has 23 AC and can barely get hit, while also having a minium of +2 on all saves (and wis and cha and str saves on above +5). While having a good 55 hp too if you go golden dwarf (and I took heavy armor expert as fear, so all physical damage reduced with 3 too).
I'm pretty sure I broke combat until last act xD
I was thinking of a reclassification for Astarion to Paladin actually. He’s the weakest link in my party even after giving him assassin and cross bow buffs. He does like 12-15 dmg hits at lvl 7. One-two attacks per turn. I ♥♥♥♥♥♥ up his build, I think. They give you that sword in the beginning ? I missed that too. He does 20 hit points once in a while if I get a critical using a ‘very rare’ sword but he mostly does 12-15 hits 95% of the time. But now I feel like this whole thread has been an act of mental masturbation becaue I don’t want the battles to be easy. That’s the fun part for me.
If you actually explore everything in Act 1 and Act 2 you will be level 10 when you wrap up Moonrise. Not sure what to tell you, it has nothing to do with approvals etc. There just is enough quests and combat to get you there.