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But hey if I stroll around with my summons, people run for their lives.
PS: Let them die. Really, don't waste your time.
I decided to push them with my bonus action away after initiating the fight.
That's when they start running (but only the one being pushed)
If one of the 2 civilians die, the other one runs.
Don't get why they don't run to safety when a fight breaks out. And by fight I mean a proper (loud) fight. (I get that maybe some would stay if they people were just brawling)
Those civic with "~1hp", no idea why they even attack an enemy at all.
They were screaming and running to the worgs because they found them cute and wanted to pet them obviously.
So are you playing Durge? Just curious.
If not, and this is in game due to other reasons...
Then you must ask yourself. Why?
The answer is Bhaal does not discriminate between killer and victim.
'Murder' is still 'murder' depending on the concept boundaries, the actions taken and lastly, their intent. Seeing 10hp idiots throw themselves to their death. Do you think Bhaal gives a care about how he get souls? No. Toss a million souls at the pyre and watch them burn for all he cares. Souls are currency, in Hell and in Godhood.
Well, that sounds like a bug, from your explaination.
You should submit this block post to the Suggestions and Feedback forum, so the Devs can see it, and they can take action upon it.