Baldur's Gate 3

Baldur's Gate 3

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mayrc Aug 28, 2023 @ 5:47am
question about wizards......
You choose a school of magic. Does this have ANY point beside the tiny perks you get?

I mean has it ANY influence on actual spells? I mean to me it seems every wizard can cast any spells at the same strenght. Making schools totaly pointless.

aside from the smal perks (who vary alot in usefulness by the way) the whole schools of magic are entirely pointless? I mean the half cost to scribe scrolls are so pathetic you wont even notice at all.
Last edited by mayrc; Aug 28, 2023 @ 5:49am
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Showing 1-15 of 24 comments
DontMisunderstand Aug 28, 2023 @ 5:51am 
You're quite mistaken. Just as an example, an Evocation Wizard can cast Fireball directly at their own ally and that ally will take 0 damage. Whereas any other caster will hurt their ally if they cast a fireball near them. The subclass features are almost more important than the spells you learn. Almost.
mayrc Aug 28, 2023 @ 5:53am 
I wouldnt be surprised if the whole schools of concept is entirely pointless since we talk about DnD5e. But maybe (i hope so) i am missing something thats not obvious.
mayrc Aug 28, 2023 @ 5:54am 
Originally posted by DontMisunderstand:
You're quite mistaken. Just as an example, an Evocation Wizard can cast Fireball directly at their own ally and that ally will take 0 damage. Whereas any other caster will hurt their ally if they cast a fireball near them. The subclass features are almost more important than the spells you learn. Almost.

i was saying beside the smal quirks and yes evocation is one of the very few usefull. But ONLY the lvl 3 one.... all others are pointless in evocation.

My point where is the difference of wizards? any enchanment spell is cast the same... no matter if you are an enchanter. Every illusion spell is the same no matter if you are an illusionist..... and so on
Last edited by mayrc; Aug 28, 2023 @ 5:56am
TheLuckyAce Aug 28, 2023 @ 5:54am 
Originally posted by mayrc:
I wouldnt be surprised if the whole schools of concept is entirely pointless since we talk about DnD5e. But maybe (i hope so) i am missing something thats not obvious.


Originally posted by DontMisunderstand:
You're quite mistaken. Just as an example, an Evocation Wizard can cast Fireball directly at their own ally and that ally will take 0 damage. Whereas any other caster will hurt their ally if they cast a fireball near them. The subclass features are almost more important than the spells you learn. Almost.

O.o you missed it in your own thread...
Glyph Aug 28, 2023 @ 5:56am 
Schools mean a ton? Detect magic (in tabletop) tells you the school of magic you are detecting, to help you divine what spell it is. Wizards specialize in certain schools which give them bonuses. Eldritch knights and arcane tricksters are only allowed to learn spells from certain schools.
Roaming Zombie Aug 28, 2023 @ 5:57am 
Originally posted by mayrc:
Originally posted by DontMisunderstand:
You're quite mistaken. Just as an example, an Evocation Wizard can cast Fireball directly at their own ally and that ally will take 0 damage. Whereas any other caster will hurt their ally if they cast a fireball near them. The subclass features are almost more important than the spells you learn. Almost.

i was saying beside the smal quirks and yes evocation is one of the very few usefull. But ONLY the lvl 3 one.... all others are pointless in evocation.


That is not a small quirk. It is a very big difference in how you can approach battles.
mayrc Aug 28, 2023 @ 5:58am 
Originally posted by Glyph:
Schools mean a ton? Detect magic (in tabletop) tells you the school of magic you are detecting, to help you divine what spell it is. Wizards specialize in certain schools which give them bonuses. Eldritch knights and arcane tricksters are only allowed to learn spells from certain schools.

ok what bonuses they get? I was comparing wizards in BG3 and there is 0 difference aside from the tiny quirks. And honestly ONLY the evocation scholl matters here all others have NO effect on the spells actually
mayrc Aug 28, 2023 @ 6:00am 
The only 2 that are usefull are divination and evocation. All others fall behind. And spells seem to be cast exactly the same no matter what wizard you are (aside from evocation).
Glyph Aug 28, 2023 @ 6:01am 
Several people have literally described the primary bonus an evocation wizard gets.
mayrc Aug 28, 2023 @ 6:05am 
Yep but what about all other schools?
Whats the point of abjuration or illusion or what ever....its all so small and pathetic that it doesnt matter at all, expecially laters in game. I tried them all and beside evocation and Divinations all others are so pathetic and pointless. Since an evocator can cast any spell just as as good as any other mage.
Recjawjind Aug 28, 2023 @ 6:06am 
Evo wizards can do north of 800 damage per turn.
Abju wizards are quasi-immortal, the best tanks in this game by an astronomical margin.

It's not just "tiny perks"
アンジェル Aug 28, 2023 @ 6:08am 
Originally posted by Recjawjind:
Evo wizards can do north of 800 damage per turn.
Abju wizards are quasi-immortal, the best tanks in this game by an astronomical margin.

It's not just "tiny perks"

Good luck trying to get that to someone who does not get wizard.

Abj wizards are probably the most underrated ones in Faerun
mayrc Aug 28, 2023 @ 6:08am 
jsut explain it please if i am mistaken. There are so few abjuration spells in game that the TINY and totaly pointless bonus doesnt even trigger most times.
Glyph Aug 28, 2023 @ 6:08am 
Divination in this game is even better than tabletop. Portents are extremely powerful.
I think abjuration, divination and evocation are actually pretty great. The latter if your mage is dealing the damage on your party, the first if he's way too close of the Frontline and the divination if you're sort of a support mage. It's also good for checks.

Conjuration and necromancy are situational and will be good if you are a summoner or like the necromancy perks.

Enchanting helps with potion brewing but as I recall it was not very good compared to the others.

None of these alter the spells except for evocation which I believe adds damage to evocation spells and makes it so it doesn't hurt friends. Conjuration also helps with summon numbers and concentration.

Necromancy will make you heal when you use necro spells and abjuration will make you gain shield when you use spells.

I get what you're saying. Itd be cool if mage schools actually made each spell a little different.
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Date Posted: Aug 28, 2023 @ 5:47am
Posts: 24