Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1) It depends. Some portions of Ilmater's followers are pacifists, some act like the red cross, and some are normal knights, paladins, etc. The followers of the major gods are not monolithic and uniform in their modus operandi.
2)If I remember the list properly, with no regards to alignment-
Bahamut, Tempus, Mystra, Moradin, Gruumsh, Tiamat, Talos would be easily reasonable dieties to use the Tempest subclass for. You could make edge case arguments for others.
3) The Nightsong is experienced, iirc. Baahlspawn that have been around the block are more powerful than those who have not. Being a demi god isn't a guarantee of power. Its a headstart to power.
4) Not sure, need to dig into it more.
5) That Half Dragon supplement from an earlier DnD version you found is likely extremely separate from this version/edition/setting of DnD
3 : They're not actually half gods - they're less than a quarter usually (and they are supposedly stronger the more pure they are and the more they commit to the Urge). Originally there were thousands of them, and it was prophesied when all would die one would inherit the full divinity and walk again as Bhaal. You can play as a Bhaalspawn and former leader of his church in this game, and it's explained that he was actually just pretty frivolous and dismissive even to his most devoted.
4 : Because she was more than just a priestess of Selune, she was the wife of a Daeva - an immortal fragment of Selune's divinity, she was favored by Selune utterly. But she was raised from the dead, and was dying again unless you free her lover who essentially helps sustain her.
5 : Half-Dragons are actually exactly that. They have direct dragon lineage. Dragonborns do not, it's explained in their creation page when you're making one that they do not have any actual draconic lineage. They came from people transformed into a dragon-like race by Bahamut (made in the image of Dragons, but not related to them).
2) Talos, Auril, Umberlee, Aerdie, and Silvanus come to mind as having a connection with storms.
3) The bhaal spawn and other halfbreeds are far away from being gods, half or not. They merely carry Bhaal's spirit, not his powers. Dame Aylin is a deva and no god either. Or the bar for being a deity is really low.
4) This is plot armor. When you look at the game as a whole and how prevalent Shar ruins are, one cannot wonder if they had not planned something about that goddess as the main plot at some point. In the novels and the game books Shar used to be a side figure, her only importance being her dark weave. Later she became a main antagonist, although she lost all main conflicts, and in the end the dark weave, too. From there comes the idea that Selune is best suited to counter Shar, although some deities would have something to say about that (e.g. Mystra).
5) In 5E everything from former editions got nerfed or removed to make it more appealing to a broader spectrum of people, typically in the name of balance, whatever that means. It worked fine for decades before that, after all. That is certainly the reason why dragonborn have no dramatic powers anymore. There were several books in various editions about dragonborn, ever since the draconians appeared in Dragonlance, so it is hard to say which one you bought.
Also, the complex and politically-involved half-dragons you remember might be from the Krynn setting, not Forgotten Realms