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and also as long as i, the paladin do not instigate the fight the game doesn't care 99% of the time either.
I don't think that's a bug. I'm pretty sure the rebels are still considered "evil" or whatever qualifier there is for the oath to break. They try to keep the gnomes as slaves after the fight unless you threaten/persuade them not to.
except you are not roleplaying YOUR character. You are roleplaying a paladin that has an oath to keep. The baldurs gate forums definitely do not disappoint in the entertainment dept.
I took Oath of Vengeance, for reference. Dunno if it happens with the other Oaths. Anyways, in ACT ONE, near the back of the Grove there's a goblin in a cage. In my very brief study of this bug, if you open the cage door under any circumstance (goblin is alive, dead, or otherwise exists), you will break your Oath. I figured that was the case with her alive, which is why I was so confused to find it happening to me when she was dead as hell by someone else's hand.
Did I let an evil soul out of the cage? Was she just playing dead and the Gods knew what I didn't? Probably not. Still a funny bug though, and made me glad I'm not doing a "No Reloads" playthrough.