Baldur's Gate 3

Baldur's Gate 3

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cire87 Aug 26, 2023 @ 11:16am
Is there a point to knocking people out ?
a few times i have knocked people unconscious with 1hp but then quickly finish them off , if i left them alive do they eventually wake back up ?
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Showing 16-30 of 30 comments
Chaosolous Aug 26, 2023 @ 11:30am 
Originally posted by cire87:
Originally posted by Chaosolous:

No. Some Paladin classes have a Vow to not kill.

Paladins must use this feature.

It's specifically for that.

Like, only specifically exactly for that.
yea that makes sense but does it matter if a companion kill the knocked out person or thing ?

If the companion isn't a Paladin who took a vow not to kill, then no, it doesn't matter.
Raven Aug 26, 2023 @ 11:30am 
Originally posted by Cryptic:
It doesn't really work in essence though. There are several situations where my friend and I decided to go non-lethal and knock our opponents out but it still had negative impacts as if we killed them outright so there was definitely some weird situations

honestly, this. It really botches up some consistency with mayrena or however you spell her name (I'm assuming this isn't spoilers at this point, but just in case, I'm just saying a name and everyone else should hopefully get the context)

edit: It has dialogue to reflect it happened, but like it changes nothing, and there is no closure or any kind of reflection it did anything when it should change the projection of several things in what follows
Last edited by Raven; Aug 26, 2023 @ 11:31am
ShadowReaper Aug 26, 2023 @ 11:30am 
You would think this feature would have more RP applications, like knock someone out, steal all their stuff, then play dumb with a "It was that guy over there".
Cryptic Aug 26, 2023 @ 11:31am 
One time that my friend and I tried using this was when you see the gith companion in a cage and there are two teiflings there and we decided that we were just going to knock them out instead of killing them but my character happened to be a paladin so it still counted as me breaking my oath despite them actually choosing to attack us for trying to rescue her. It didn't make much sense to us because they were technically the aggressors and we were defending ourselves but whatever. I think with a tabletop dungeon master, it could have been reasoned but given that it's a video game, you can't really do that kind of gray area stuff.

What we ended up doing was just having the Paladin not even join the fight and be quite some distance away and just deal with the problem with the other characters so that we didn't lose the oath and that worked
Last edited by Cryptic; Aug 26, 2023 @ 11:39am
Kamen Rider Aug 26, 2023 @ 11:32am 
if you knock out some one in the dark urge playthough, they wont show up later at your camp and be killed, instead a completely new npc shows up
Cryptic Aug 26, 2023 @ 11:34am 
I'm inclined to say that it feels like they forgot about that feature and possibility of players using it in creative ways to resolve their problems instead of just killing everything out right because in several different role-playing situations in the game, it should or you would think would make a huge difference in what takes place but it doesn't. So I feel like it was honestly just an oversight
CyberInfantry Aug 26, 2023 @ 11:34am 
Originally posted by Raven:
Originally posted by Cryptic:
I'm assuming this isn't spoilers at this point...
Of course it's a spoiler, dude. Why would you assume revealing something that happens in a game as not-a-spoiler?
Cryptic Aug 26, 2023 @ 11:36am 
Originally posted by CyberInfantry:
Originally posted by Raven:
Of course it's a spoiler, dude. Why would you assume revealing something that happens in a game as not-a-spoiler?
Okay, first off I didn't say that ^ and second off it's not really a spoiler. It happens within the first hour of the game and I didn't say where or when or what happens. Relax.

Your quote is messed up @cyber

I added spoiler tags to my comment either way but really, it's not that big of a deal here. That's like saying it's a spoiler that you get companions in the game when you see that all over the store Page and in the gameplay videos
Last edited by Cryptic; Aug 26, 2023 @ 11:40am
Wiegs Aug 26, 2023 @ 11:37am 
Some characters may try to attack you over a misunderstanding, you can knock them out to not kill them, and maybe come back later to talk it out with them once they've cooled down a bit
Dalaule Aug 26, 2023 @ 11:49am 
If you knock out shopkeepers, you can loot all their wares from their unconscious body. If you kill them, you only get a small selection of their goods. So in instances where the story forces you into conflict with shopkeepers, you can use this to get an advantage later on. Example would be the goblin camp trader early on in act 1.
Nordil(Hun) Aug 26, 2023 @ 11:53am 
Originally posted by WAFFLE:
Originally posted by HumanNinjaToo:
The only thing I have noticed about this so far, is that your dialogue slightly changes when you tell Mayrina about 'knocking out' her brothers instead of killing them, but then she screams and spits same dialogue like you killed them. I was hoping for some kind of reunion after you kill the hag, but no such luck.
it's because they die regardless which side you help.

It is actually called bad writing, or railroading take your pick. No matter what you do, they die is just meh.

Also the masked warriors are the only exception in the whole game whom if you knock out, they actually do not count as dead and if i recall well you can talk to them.
(This was actually asked in EA, but i always forget to check back after knocking them out:D)
Brand Aug 26, 2023 @ 11:59am 
I pretty much use it for Roleplay.

Like, if I get caught doing something dumb, and get attacked by the Guards, I won't kill them, I'll just K.O them.
Empukris Sep 10, 2023 @ 5:47am 
Yes there are major difference. It is more like hidden mechanics. Some NPC is temporarily hostile, if you knock them out, you are not forced to kill them. It is also a way to get double exp. Dont think they fix that yet. Another hidden mechanics is that some NPCs are linked together, if you kill one of them will cause the rest to go hostile such as guards, knocking them out dont.
Illuminary Sep 10, 2023 @ 5:48am 
Originally posted by cire87:
a few times i have knocked people unconscious with 1hp but then quickly finish them off , if i left them alive do they eventually wake back up ?

Knock out vendors so you can take all their stuff and then sell it back to them after a long rest or so. Yes they will wake up, with bumps and bruises on their face.
Last edited by Illuminary; Sep 10, 2023 @ 5:50am
Ranpo Sep 10, 2023 @ 5:49am 
Note non lethal only works for melee attacks, if you hit them with arrows or magic in non lethal, they still die.
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Date Posted: Aug 26, 2023 @ 11:16am
Posts: 30