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The only reason they're this organized is because of the influence of the Absolute and even other characters are confused by this development. There is one Goblin in the camp that's unaffected by this and he's a funny little scamp.
That and Goblins have been playable on tabletop for 'quite a while' now.
Long gone are the days when monsterous races were just there to be canon fodder. Hell alot of these races are playable in 5e after all including goblins.
Harry Potter Goblins where smart.
So in the setting it's normal for a good Cleric or Paladin to go commit genocide on a tribe of Goblins because "God says it is okay", even though these are just people from a different culture. 👍 The Goblins would be willing to do the same too of course.
It's just a take on how things used to be in our own world back in the day.
There are still plenty of actual monsters and fantasy creatures out there in the setting that are like you described.
Like any intelligent humanoid species in this game's world, it really depends on the who and not the what.
Overall though, I liked them in this game.
Again with this low skill Paladin bullshite.
Honestly it kind of made me feel bad for the creature. Yeenoghu is a bastard I tell ya.
Not if you want to play a Dark side Paladin. :)